panspermia
Island-Adventure-Prototype
panspermia | Island-Adventure-Prototype | |
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3 | 7 | |
3 | 3 | |
- | - | |
0.0 | 0.0 | |
almost 3 years ago | about 3 years ago | |
Python | Python | |
GNU General Public License v3.0 only | MIT License |
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panspermia
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Can anyone recommend examples of BAD procedural generation?
I haven't quite gotten to making the game yet, but I'm sort of close to finishing the universe generation. Currently it's a couple thousand lines of Python code, not even any screenshots, but it's there if you're interested. I post progress every Saturday on /r/roguelikedev.
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Sharing Saturday #363
If any of this seems useful to you, you can borrow the code from inside here.
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Sharing Saturday #361
It’s been a good week. In the hope that I’ll actually start to make more reasonable decisions about code structure and maintainability, I put my code up on my Github repo. Already, this had produced dividends in the form of me breaking stuff out into multiple files, for instance.
Island-Adventure-Prototype
What are some alternatives?
BrogueLite - This repository is deprecated. Please see Brogue Lite at the new repository.
Axes-Armour-Ale - A fantasy, ASCII dungeon crawler for Windows, Linux & OSX
OneMoreLevel - A turn-based Roguelike game made with Godot engine.
libtcod-vcpkg-template - A template for C++17 libtcod projects. This template uses Vcpkg to fetch dependencies.
VTerminalPaletteEditor - A standalone GUI application for creating and editing VTerminal palettes.
BareE - A code first game development framework written in C# using dot net core 5
terminus - Roguelike game built using Lua/Love2D/Moonpie
thecave - A prototype to test various experimental gameplay mechanisms for libtcod.
innit - A roguelike game where you play a micro organism inside a larger organism!
react-roguelike - A roguelike game built with React and TypeScript.
CodenameEmpty - A text based adventure roguelite