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libtcod
A collection of tools and algorithms for developing traditional roguelikes. Such as field-of-view, pathfinding, and a tile-based terminal emulator.
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BrogueCE
Brogue: Community Edition - a community-lead fork of the much-loved minimalist roguelike game
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Rakaneth completed his 7drl using the library. It has a pretty cool spell building/combination system, and I believe he's currently reworking parts of the UI and adding in mouse support.
Going forward, I'd like to focus on writing a tutorial to explain how palettes work and how to create them using the VTerminal Palette Editor. My next goals after that are to continue preparing material for the tutorial series, increasing test coverage, possibly creating a logo for the project, and to continue writing additional guides as necessary.
libtcod | GitHub | Issues | Forum | Changelog | Documentation
Currently the working title is "Brogueasy". Changes from the mainline Brogue CE implemented so far: