Sharing Saturday #385

This page summarizes the projects mentioned and recommended in the original post on /r/roguelikedev

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  • FAangband

    First Age Angband

  • Most of this week was spent fixing bugs in FAangband, which is the game for the current Angband competition. None of these were fountains.

  • tcod-ansi-terminal

    Minimal ANSI terminal support for Python TCOD.

  • The recent posts about terminal support reminded me that I had partial work on a Python TCOD to true colour ANSI terminal layer, so I cleaned that up: tcod-ansi-terminal. It's still rough, but does work in multiple terminals I've tried. It is not as fast as TCOD's own rendering, but seems acceptable at least on some terminals.

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  • libtcod

    A collection of tools and algorithms for developing traditional roguelikes. Such as field-of-view, pathfinding, and a tile-based terminal emulator.

  • Any chance you'll look at the libtcod C library? A fork of that with ANSI support would transparently add support to every existing libtcod game. My own plans to support this have progressed very slowly, and it is something that gets requested a lot.

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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