panspermia
react-roguelike
panspermia | react-roguelike | |
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3 | 3 | |
3 | 19 | |
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0.0 | 3.2 | |
almost 3 years ago | over 2 years ago | |
Python | TypeScript | |
GNU General Public License v3.0 only | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
panspermia
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Can anyone recommend examples of BAD procedural generation?
I haven't quite gotten to making the game yet, but I'm sort of close to finishing the universe generation. Currently it's a couple thousand lines of Python code, not even any screenshots, but it's there if you're interested. I post progress every Saturday on /r/roguelikedev.
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Sharing Saturday #363
If any of this seems useful to you, you can borrow the code from inside here.
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Sharing Saturday #361
It’s been a good week. In the hope that I’ll actually start to make more reasonable decisions about code structure and maintainability, I put my code up on my Github repo. Already, this had produced dividends in the form of me breaking stuff out into multiple files, for instance.
react-roguelike
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[Revshare] Seeking JS/React Programmers, Artists for an GEN AI Roguelike game
To bring this vision to life, I'm seeking skilled JavaScript and React programmers, as well as artists who have a flair for the unique and imaginative. Your role would be pivotal in shaping a game environment that is both challenging and immersive. The project I envision is something akin to the work showcased in this example: https://github.com/TimAstier/react-roguelike
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Sharing Saturday #362
React Roguelike | [Github](https://github.com/TimAstier/react-roguelike) | [Play live](https://react-roguelike.herokuapp.com/) | [Changelog](https://github.com/TimAstier/react-roguelike/blob/development/CHANGELOG.md) | [Roadmap](https://github.com/TimAstier/react-roguelike/blob/development/ROADMAP.md)React Roguelike is a web-based game developed in TypeScript, React and HTML5 canvas. It is heavily inspired by brogue.
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Sharing Saturday #361
React Roguelike | Github | Play live | Changelog | Roadmap
What are some alternatives?
BrogueLite - This repository is deprecated. Please see Brogue Lite at the new repository.
rot.js - ROguelike Toolkit in JavaScript. Cool dungeon-related stuff, interactive manual, documentation, tests!
OneMoreLevel - A turn-based Roguelike game made with Godot engine.
libtcod-vcpkg-template - A template for C++17 libtcod projects. This template uses Vcpkg to fetch dependencies.
BareE - A code first game development framework written in C# using dot net core 5
Reactor-3 - Post-apocalyptic action roguelike with a focus on inventory management and gun-based combat.
Island-Adventure-Prototype - Protptype of a Text based Roguelike/Exploration game.
headless-panic - Roguelike
thecave - A prototype to test various experimental gameplay mechanisms for libtcod.
terminus - Roguelike game built using Lua/Love2D/Moonpie