package VS Ogre 3D

Compare package vs Ogre 3D and see what are their differences.

package

This project is an attempt to revive & modernize Blitz3D. (by blitz3d-ng)

Ogre 3D

scene-oriented, flexible 3D engine (C++, Python, C#, Java) (by OGRECave)
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package Ogre 3D
1 3
78 3,737
- 1.3%
7.3 9.5
14 days ago 7 days ago
C++ C++
GNU General Public License v3.0 or later MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

package

Posts with mentions or reviews of package. We have used some of these posts to build our list of alternatives and similar projects.

Ogre 3D

Posts with mentions or reviews of Ogre 3D. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-11-11.

What are some alternatives?

When comparing package and Ogre 3D you can also consider the following projects:

xray-16 - Improved version of the X-Ray Engine, the game engine used in the world-famous S.T.A.L.K.E.R. game series by GSC Game World. Join OpenXRay! ;)

bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

The-Forge - The Forge Cross-Platform Rendering Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2

OpenSceneGraph - OpenSceneGraph git repository

renderdoc - RenderDoc is a stand-alone graphics debugging tool.

urho3d - Game engine

o3de - Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations without any fees or commercial obligations.

DirectXTK - The DirectX Tool Kit (aka DirectXTK) is a collection of helper classes for writing DirectX 11.x code in C++

Skia - Skia is a complete 2D graphic library for drawing Text, Geometries, and Images.

magnum - Lightweight and modular C++11 graphics middleware for games and data visualization

GLFW - A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input