Orleans VS UnrealCLR

Compare Orleans vs UnrealCLR and see what are their differences.

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Orleans UnrealCLR
35 37
9,821 3,043
1.0% -
9.1 2.6
7 days ago 11 months ago
C# C#
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Orleans

Posts with mentions or reviews of Orleans. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-11-14.

UnrealCLR

Posts with mentions or reviews of UnrealCLR. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-09-12.

What are some alternatives?

When comparing Orleans and UnrealCLR you can also consider the following projects:

ABP - Open Source Web Application Framework for ASP.NET Core. Offers an opinionated architecture to build enterprise software solutions with best practices on top of the .NET and the ASP.NET Core platforms. Provides the fundamental infrastructure, production-ready startup templates, application modules, UI themes, tooling, guides and documentation.

MonoGame - One framework for creating powerful cross-platform games.

ASP.NET Boilerplate - ASP.NET Boilerplate - Web Application Framework

entt - Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more

Akka.net - Canonical actor model implementation for .NET with local + distributed actors in C# and F#.

Stride Game Engine - Stride Game Engine (formerly Xenko)

DotNetty - DotNetty project – a port of netty, event-driven asynchronous network application framework

UrhoSharp - Code to integrate with the Urho3D engine

Microdot Framework - Microdot: An open source .NET microservices framework

Harmony - A library for patching, replacing and decorating .NET and Mono methods during runtime

protoactor-dotnet - Proto Actor - Ultra fast distributed actors for Go, C# and Java/Kotlin

Duality - a 2D Game Development Framework