openseeface-gd
Godot
openseeface-gd | Godot | |
---|---|---|
13 | 2,745 | |
32 | 83,900 | |
- | 1.9% | |
0.0 | 10.0 | |
over 1 year ago | about 22 hours ago | |
GDScript | C++ | |
BSD 2-clause "Simplified" License | MIT License |
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openseeface-gd
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Running OpenSeeFace on Linux with python 3.10
VSeeFace hasn't been made for Linux, but OpenSeeFace, the face tracker, is open-source and runs on linux using Python. And we use it to use other face tracking apps relying on OpenSeeFace, like Vtube Studio, Pupeteer / OpenSeeFace-GD
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Error loading resources from system!
Contrary to what others are saying, you can load things from outside the res:// or user:// directories in an exported project. This project loads assets from a resources folder at runtime (and this is verifiable by the fact that assets can be modified after export).
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What's the status on vtube tracking software on Linux?
This might be a option for me: https://github.com/you-win/openseeface-gd
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Help with making a flatpak
It's not mine, exactly, but I got permission from the dev to package it into a flatpak. The dev themself stated that if it was easier to package it as a flatpak, they would do it themselves, so I am trying to make it so all they have to do is drag n drop the OSF-GD files in and build the flatpak. Link is https://github.com/you-win/openseeface-gd
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mac face tracking apps?
OpenSeeFace-GD is an open source multi-platform Vtuber rendering program written in Godot. It has pre-compiled builds for Windows and Linux but is 100% compatible with Mac (you will have to build the project yourself in Godot, which is free, as you can't build for MacOS without a Mac and Youwin doesn't have a Mac).
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I integrated Spout with Godot via custom engine module! Free and open source, details in comments
I'm personally planning on integrating this into my project openseeface-gd in order to send scene data to OBS while having the controls open.
- how to implement live face filtering in obs studio
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A new version of my 3d model face tracking application has released! Made with Godot 3.4
You can take a look at the codebase and see how the data is received and then applied
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A sculpted Godette model (Blender 2.93 file) by Pablo Dobarro is FREE for download (link in the comment)
How long until some geeky girl in the free software community gives her a try and hooks her to the one, the only VTuber capture tool based on Godot? https://github.com/you-win/openseeface-gd
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Finally mapped eyes/mouth tracking data onto a 3d model, code is open source! More info in comments
I've been working on OpenSeeFace GD for a few months now, and I can finally say I'm nearing completion in terms of usability.
Godot
- Ask HN: Modern Day Equivalent to HyperCard?
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Tetris Development 1 - Setting Up
Instead, I was recommended Godot by a fellow developer. It is an easy-to-pickup and beginner-friendly open-source engine, which I will use to develop the Tetris game.
- Web Game Engines and Libraries
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Name it Better (ideas for making more informative names)
Here's an example file tree from a part of the Godot game engine source code.
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Ask HN: Yo wants to build a game, I'm lost. What can I do?
Godot [1] is a very nice game engine. There's a game on Itch.io that teaches the scripting language it uses [2], and a ton of great tutorials on YouTube for beginners and experts alike.
[1]: https://godotengine.org/
- Show HN: GodotOS: A Fake Operating System Interface Made in the Godot Engine
- Unity Software cutting 25% of staff in 'company reset' continuation
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Show HN: Mutable.ai – Turn your codebase into a Wiki
The Bitcoin and Mastadon links don't seem to be working! (wiki not found)
Would love to see this for Godot (https://github.com/godotengine/godot). Maybe Maplibre too (https://github.com/maplibre/maplibre-native)!
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My thought on different engines
Godot Engine is a free and open-source game engine. The story started as an in-house engine of an Argentinian studio in 2007, and since 2014, it's been a community-driven project with a lot of contributors.
- How do "feature flags work"
What are some alternatives?
OpenSeeFace - Robust realtime face and facial landmark tracking on CPU with Unity integration
bevy - A refreshingly simple data-driven game engine built in Rust
vpuppr - VTuber application made with Godot 4
o3de - Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations without any fees or commercial obligations.
VRM-Addon-for-Blender - VRM Importer, Exporter and Utilities for Blender 2.93 to 4.1
Cocos2d - Cocos2d-x is a suite of open-source, cross-platform, game-development tools utilized by millions of developers across the globe. Its core has evolved to serve as the foundation for Cocos Creator 1.x & 2.x.
godot-proposals - Godot Improvement Proposals (GIPs)
GDevelop - :video_game: Open-source, cross-platform game engine designed to be used by everyone.
UniVRM - UniVRM is a gltf-based VRM format implementation for Unity. English is here https://vrm.dev/en/ . 日本語 はこちら https://vrm.dev/
Panda3D - Powerful, mature open-source cross-platform game engine for Python and C++, developed by Disney and CMU
godot-3-demos - Dozens of free and open source demos for the Godot game engine, version 3. Head to the link below for newer demos for Godot 4+
ursina - A game engine powered by python and panda3d.