opengametools
A set of open c++ game development tools that are lightweight, easy-to-integrate and free to use. Currently hosting a magicavoxel .vox full scene loader. (by jpaver)
voxcake-magica
Magica Voxel reader c# api (by imkoi)
opengametools | voxcake-magica | |
---|---|---|
7 | 1 | |
350 | 2 | |
- | - | |
4.8 | 3.6 | |
3 days ago | over 2 years ago | |
C++ | C# | |
MIT License | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
opengametools
Posts with mentions or reviews of opengametools.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-08-09.
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We just released version 0.15.0 full of our Avoyd Voxel Editor with Export to MagicaVoxel .vox
Note for programmers: we use ogt_vox.h from opengametools by /u/jpaver so if you're using C/C++ you should be able to add .vox loading to your code which supports scenes exported by Avoyd relatively easily with this.
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Rotation problems when importing magicavoxel?
Check out ogt_vox.h by /u/jpaver which can read/write vox files.
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What is currently the best and most accessible way of smoothing out a .VOX mesh with surface nets/dual-contouring algorithms?
Alternatively you could load the .vox data with the ogt_vox.h library and mesh it yourself.
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Avoyd 0.10.0 - Path tracing render preview options and auto denoising, MagicaVoxel .vox import fixes, and more
The .vox cloud transparency issue was due to me not realising the transparency parameter wasn't set for these, so I had to set it on import to fully transparent. The import order issue was in part due to changes in the opengametools/ogt_vox.h import library I'm using and in part due to differences in the newer .vox file version order or how the import library handles these.
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VoxelEditor with the best OBJ Export?
If you can program you might be able to do this yourself using a library like ogt_vox to write out the resulting vox file, along with code like Assimp to import the geometry. If the vertices are all on a unit grid it should be relatively trivial to go through the quads (2xtriangles), calculate the face normal, and modify the voxel just below the quad with the texture sampled from the texture coordinates.
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MagicaVoxel imported palette out of order
You might find looking at the implementation in ogt_vox.h useful, along with this discussion about the materials.
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Uptodate Spec Of The Magicavoxel Vox File Format
I took the liberty of writing up a very basic demo of how to do this using the library: https://github.com/jpaver/opengametools/blob/master/apps/voxseparate.cpp - hope this helps.
voxcake-magica
Posts with mentions or reviews of voxcake-magica.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-08-09.
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Rotation problems when importing magicavoxel?
https://github.com/imkoi/voxcake-magica You can check my implementation
What are some alternatives?
When comparing opengametools and voxcake-magica you can also consider the following projects:
magicavoxel-shaders - A collection of shaders for MagicaVoxel to generate geometry, noise, patterns, and simplify common and repetitive tasks.
assimp - The official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.
VOX4U - MagicaVoxel VOX Format import plugin for Unreal Engine 5
CsharpVoxReader - A generic C# reader for MagicaVoxel's vox file format
FileToVox - Tool for convert files into Magicavoxel file