nyan VS AA2Unlimited

Compare nyan vs AA2Unlimited and see what are their differences.

nyan

Typesafe hierarchical key-value database with inheritance and dynamic patching :smiley_cat: (by SFTtech)

AA2Unlimited

Modding framework for Artificial Academy 2 (by aa2g)
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nyan AA2Unlimited
9 1
211 126
0.5% 1.6%
4.0 4.6
26 days ago 6 months ago
C++ C++
GNU General Public License v3.0 or later -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

nyan

Posts with mentions or reviews of nyan. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-08-23.
  • Nyan, yet Another Notation
    1 project | news.ycombinator.com | 24 Feb 2024
  • Openage Development 2023: May
    1 project | /r/openage | 1 Jun 2023
    While the openage converter could already generate modpacks from the original game assets for a long time, the engine couldn't really understand them yet (except for loading/showing single animations for testing). This has been changed now with the addition of a simple internal mod manager as well as loaders for getting game data into the gamestate's nyan database. At this point, the gamestate still doesn't have any logic that can do something meaningful with the data. However, it gets us one step closer to testing features with "real" data instead of the more generic tests and demos that we've shown before. This also means that you might see more AoE2 or SWGB visuals in future news posts!
  • Openage Development: 2021 - Week 32+33
    2 projects | /r/openage | 23 Aug 2021
    NEW: [nyan] Release v0.2 (Link) nyan file format version numbers optional members - can be None or a value children object members - can only hold heirs of the speficied object abstract object members - can hold object where not all members have values dict members - key-value storage with arbitrary types (keys must be hashable) infinity handling for numbers int and float compatiblity
  • nyan - Modding API with a type-safe hierarchical key-value database with inheritance and dynamic patching
    2 projects | /r/FrostGiant | 30 Apr 2021
    nyan will be used in openagededicated servers (not as in AoE2DE that is utilizing lockstep and relay servers). openage uses a curved-based approach instead of lockstep (e.g. Tech of Planetary annihilation blog post).
  • Openage Development: 2021 - Week 14
    2 projects | /r/openage | 4 Apr 2021
    PROPOSED: [nyan] File API (Link)
  • Openage Development: 2021 - Week 10
    2 projects | /r/openage | 10 Mar 2021
    PROPOSED: [nyan] v0.1 fails to complie on Windows (Link)
  • Openage Development: 2021 - Week 9
    2 projects | /r/openage | 28 Feb 2021
    PROPOSED: [nyan] Number types compatibility (int<->float) considerations (Link)
  • Openage Development: 2021 - Week 5+6
    2 projects | /r/openage | 9 Feb 2021
    We will publish a blogpost for this soon-ish when I have more time again. Currently, the gamestate is stuck in a planning phase because this needs to be merged and we can only draw a bunch of diagrams. I would like us to do a weekly or bi-weekly blogpost series like we did for the modding API to show gamestate progress, so that it will be more visible.

AA2Unlimited

Posts with mentions or reviews of AA2Unlimited. We have used some of these posts to build our list of alternatives and similar projects.
  • Started to make my fav Ship Girls with Artificial Academy
    1 project | /r/AzureLane | 13 Feb 2021
    Here . I do not use AA2 mini (and won't change to it either by fear of breaking the game) , so if you have any question about it , installation problems or anything else try to contact the makers on their discord , its at the bottom of the page . Also it comes with AA2 unlimited , which is a massive extension to the game . You can learn more about it Here . I know a thing or two about how some of the custom stuff works (Only the thing to make hair look better tbh but it's something) . And if you want to install custom characters , OP already sent a link in a comment below , it's a database for custom characters . (Funny how a .png contains so much informations)

What are some alternatives?

When comparing nyan and AA2Unlimited you can also consider the following projects:

BodySlide-and-Outfit-Studio - BodySlide and Outfit Studio, a tool to convert, create, and customize outfits and bodies for Bethesda games.

game - Momentum Mod - Standalone Source Movement Speedrunning (READ README)

openage - Free (as in freedom) open source clone of the Age of Empires II engine 🚀

anno1800-mod-loader - The one and only mod loader for Anno 1800, supports loading of unpacked RDA files, XML merging and Python mods.

DXMD-Translations - Language translation framework for Deus Ex: Mankind Divided and Deus Ex: Breach

Principia - 𝑛-Body and Extended Body Gravitation for Kerbal Space Program

BakkesMod2-Plugins - Default plugins for BakkesMod 2 (A Rocket League training framework)

iw4x-client - 🎮 Official IW4x source code

LinkerMod - Enhancements for Black Ops' modtools

BakkesModSDK - The current BakkesModSDK (Unofficial SDK for Rocket League)

sftscrollbugfixer - Fix the Age of Empires II (TC, HD, DE) scroll bug with a DLL injection

LoS-Mod_Files_X - Mod Files for the Xbox 360 version of Sonic '06 mod; Legacy of Solaris.

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