nvrhi VS wgpu

Compare nvrhi vs wgpu and see what are their differences.

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nvrhi wgpu
1 195
700 10,910
4.6% 2.5%
7.6 9.9
7 days ago 7 days ago
C++ Rust
MIT License Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

nvrhi

Posts with mentions or reviews of nvrhi. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-10-19.

wgpu

Posts with mentions or reviews of wgpu. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-23.

What are some alternatives?

When comparing nvrhi and wgpu you can also consider the following projects:

vulkano - Safe and rich Rust wrapper around the Vulkan API

tauri - Build smaller, faster, and more secure desktop applications with a web frontend.

glow - GL on Whatever: a set of bindings to run GL anywhere and avoid target-specific code

rust-gpu - 🐉 Making Rust a first-class language and ecosystem for GPU shaders 🚧

bevy - A refreshingly simple data-driven game engine built in Rust

bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

Rust-CUDA - Ecosystem of libraries and tools for writing and executing fast GPU code fully in Rust.

glium - Safe OpenGL wrapper for the Rust language.

gfx - [maintenance mode] A low-overhead Vulkan-like GPU API for Rust.

Silk.NET - The high-speed OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, WebGPU, and DirectX bindings library your mother warned you about.

cef - Chromium Embedded Framework (CEF). A simple framework for embedding Chromium-based browsers in other applications.

winit - Window handling library in pure Rust