nokhwa
OpenFrameworks
nokhwa | OpenFrameworks | |
---|---|---|
7 | 43 | |
445 | 9,785 | |
- | 0.3% | |
5.3 | 9.3 | |
17 days ago | 2 days ago | |
Rust | C++ | |
Apache License 2.0 | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
nokhwa
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Have you seen my "Camerata" lib?
Based on nokhwa rust crate.
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Error while building: "perhaps two different versions of crate `image` are being used?"
It looks like the issue is with nokhwa. There are three open issues that reference the error: 72, 94 and 100. It looks like someone had luck switching from NV12 to YUYV after opening the stream but then I think you might end up with issue 90 where everything is pink so hyperbacked will infinitely loop waiting for an image since it can't actually read anything. The YUYV issue might have been fixed but the crate has been failing to build since the last release. That rules out setting the dependency to use the git repository. I think you just need to wait for a new release of nokhwa that fixes the issues but I don't know when that will be.
- Nannou β An open-source creative-coding framework for Rust
- Nokhwa 0.10 Released - Simple to use Cross Platform Rust Library for Powerful Webcam/Camera Capture
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Rust and C
It is pretty painful and requires so much unsafe but I think the "not needing to deal with bindgen" and the Rust exclusive features make it worth it. If you need an example check out https://github.com/l1npengtul/nokhwa/tree/0.9.2/nokhwa-bindings-windows
- Nokhwa 0.4.3 - Webcam support for WebAssembly, MediaFoundation(Windows), AVFoundation(MacOS), and more!
OpenFrameworks
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Resolume
Not exactly VJ, but could be used for it. https://openframeworks.cc
- VVVV β A Hybrid Visual/Textual Development Environment
- Valve Says Counter-Strike 2 for macOS Not Happening, There Aren't Enough Players
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I'm starting to get tired
Since you have C# experience, take this time to learn more about C++ while you continue to look. While yes, it is very easy to write bad code, it's not a huge deal since you just graduated and are just hacking around. Plus there are a lot of helpers these days to make writing bad code a little less likely.A former mentor of mine gifted me "C++ Without Fear" by Brian Overland which I can recommend. It's not too expensive, I think it was $25 or something like that, likely less used. Also comes in E-book form.If you'd like a gentler introduction to C++, may I recommend openFrameworks?
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UI framework with C++ simulation.
Have you come across openFrameworks (https://openframeworks.cc/) or Cinder (https://libcinder.org/)?
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Looking for a C++ 2D/3D rendering engine/api.
Not sure it checks all your boxes, but check openFrameworks?
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I know C++. What game engine should I use?
I recently heard of openFrameworks which should make it pretty easy to make your game. It handles putting together a bunch of other libraries and window management so you can focus on drawing some shapes on the screen and handling user input. Sounds like love2d but all C++.
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I just published a new art+code tutorial video walking thru making #generative #drawing with Catmull Rom curves in #openFrameworks
let me know if I can help out - also checkout the forum at openframeworks.cc - the people there are very friendly and helpful - especially with people that are completely new to oF...
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Nannou β An open-source creative-coding framework for Rust
I mean, https://www.libcinder.org and https://openframeworks.cc have been mainstays of the creative coding industry for a long time now. A Rust take on the problem shouldn't be too surprising.
- OpenFrameworks
What are some alternatives?
hyperbacked - π Superbacked, but in Rust
Cinder - Cinder is a community-developed, free and open source library for professional-quality creative coding in C++.
rust-sdl2 - SDL2 bindings for Rust
Qt - Qt Base (Core, Gui, Widgets, Network, ...)
bardecoder - Detect and decode QR Codes, written in 100% Rust.
JUCE - JUCE is an open-source cross-platform C++ application framework for desktop and mobile applications, including VST, VST3, AU, AUv3, LV2 and AAX audio plug-ins.
quil - Main repo. Quil source code.
processing - Source code for the Processing Core and Development Environment (PDE)
p5nim - πΈπ p5nim: processing for nim through p5js
SFML - Simple and Fast Multimedia Library
glicol - Graph-oriented live coding language and music/audio DSP library written in Rust
Folly - An open-source C++ library developed and used at Facebook.