nifskope
blender_niftools_addon
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nifskope | blender_niftools_addon | |
---|---|---|
36 | 30 | |
535 | 369 | |
1.3% | 0.5% | |
0.0 | 7.6 | |
7 months ago | 6 months ago | |
C++ | Python | |
GNU General Public License v3.0 or later | GNU General Public License v3.0 or later |
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nifskope
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[FNV] Body Replacer Skin Glitch (Roberts Male Body Mod)
Nifskope can also be useful for viewing your nif files so you don’t have to load the game for each test. You do have to set up the resource directories in settings though.
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🐉⚔️ Craft Your Legend: AI-Powered Weapon Skin Generator Mod Concept for Skyrim - Seeking Your Expert Opinions 🤔💥
Another thing is how textures are handled in the game. Essentially Skyrim models are kept in .nif files, which, as far as I know, is also an engine-specific filetype. Textures are linked to models via setting the path within those .nif files. Nifskope is the tool you're going to want to interface with those files. I'm afraid that's essentially as much as I can tell you regarding this side of modding - as mentioned, never really dealt with it myself.
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some screenshots
Get the morrowind blender plug-in and a compatible version of blender and import the model. I suggest importing a head, helmet or even just the xbase_anim.nif skeleton from the morrowind game files as well so you can compare sizes (if you’re just adding a helm). It took me a bit to make it look good in game. Once you do that and have the plugin enabled, export it as a Morrowind .nif and open it up in Nifskope to make sure the mesh is correctly imported and has textures applied (choose them in Nifskope if they don’t appear). Then you move to the construction kit and add it as a bodypart/armor.
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What is the name of this texture file?
In-game, use More Informative Console to get the name of the object NIF file. Use the Filter in the MO2 Data tab to locate the NIF file in the mod folder. Open the NIF with NifSkope and find the Texture Set definition, which will name the texture files. The MO2 Data tab can also be used to locate those texture files.
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(SSE) How to extract player character or NPC models?
I wish you the best of luck with your ideas, the character meshes are an absolute pain to work with because they're in .nif files, which are a proprietary format. I still haven't quite figured out how to wrangle them myself. But definitely grab Nifskope which can view models. There's also a plugin for Blender that loads in NIF files but it doesn't work with NIF files from Special Edition. So you gotta downgrade them with SSE NIF Optimizer if you want to import them into Blender. I hope this saves you the hours of research I had to do to figure all that out!
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Majestic Mountains with Meshes only
You'll need Nifskope
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NIFskope Version
It's right here https://github.com/niftools/nifskope/releases/tag/nifskope-1.0.22
- I'm trying to install NifSkope
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How to use nifskope without using braincells?
I would try DL again, ( https://github.com/niftools/nifskope/releases ), and just put it on your desktop and play it safe.
- [FO4] [HELP] Textures appear in nifskope and body slide but not in game
blender_niftools_addon
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Need help getting Skyrim SE models to work in blender.
I used this plugin to import to blender (also export from blender) https://github.com/niftools/blender_niftools_addon
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Combine two armor meshes?
Use blender and https://github.com/niftools/blender_niftools_addon/releases/tag/v0.0.14
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(SSE) How to extract player character or NPC models?
I wish you the best of luck with your ideas, the character meshes are an absolute pain to work with because they're in .nif files, which are a proprietary format. I still haven't quite figured out how to wrangle them myself. But definitely grab Nifskope which can view models. There's also a plugin for Blender that loads in NIF files but it doesn't work with NIF files from Special Edition. So you gotta downgrade them with SSE NIF Optimizer if you want to import them into Blender. I hope this saves you the hours of research I had to do to figure all that out!
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Blender Niftools keeps telling me that polygons of my mesh are not assigned to any body parts
Googling the issue only gives me this github page of someone running into a similar issue but has no useful replies. https://github.com/niftools/blender_niftools_addon/issues/496
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NIF Export Error - local variable 'bsshader' referenced before assignment
Basically, I'm trying to use this niftool plugin to make myself a cool Fallout: New Vegas hat. But uhh... it's not working. Error messages below, I cannot parse this and it's clearly an issue with the code of the plugin itself.
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[Fo4] Trying to Fix 1st Person Armour Model
however when I tried to import it into Blender 3.4.1 with the Blender Niftools Addon v0.0.14 I get the error log in this image, stating "String Too Long" The few old forums citing this exact issue either offer no solution, or just involve using Blender Niftools Addon v0.0.14 which I already have.
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Exporting edited .nif from blender
I'm using the blender niftools addon, and when I try to export it says "Some polygons of helmetK not assigned to any body part.The unassigned polygons have been selected in the mesh so they can be easily identified."
- Made a really nice sword in Blender but confused about NifScope...
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Advice for making modular clothing system
(https://github.com/niftools/blender_niftools_addon/releases/tag/v0.0.14) This is the plugin I just found.
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Need help modeling
Blender is a good choice.Fairly easy to start. You'll need an addon for .NIF importing/exporting,here's the link:https://github.com/niftools/blender_niftools_addon it also supports Oblivion and Skyrim.
What are some alternatives?
PyNifly - Export/Import tools between Blender and the Nif format, using Bodyslide/Outfit Studio's Nifly layer. Supports Skyrim LE, Skyrim SE, Fallout 4, Fallout New Vegas, Fallout 76, and Fallout 3.
BodySlide-and-Outfit-Studio - BodySlide and Outfit Studio, a tool to convert, create, and customize outfits and bodies for Bethesda games.
DepotDownloader - Steam depot downloader utilizing the SteamKit2 library.
retopoflow - A suite of retopology tools for Blender
modorganizer - Mod manager for various PC games. Discord Server: https://discord.gg/ewUVAqyrQX if you would like to be more involved
Halo-Asset-Blender-Development-Toolset - CE/H2/H3/ODST JMS/JMA/ASS exporter for Blender
max_nif_plugin - The nif plugin for 3ds max.
nifly - C++ NIF library for the Gamebryo/NetImmerse File Format