mp-units VS macroquad

Compare mp-units vs macroquad and see what are their differences.

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mp-units macroquad
13 56
950 2,844
- -
9.8 7.8
14 days ago 6 days ago
C++ Rust
MIT License Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

mp-units

Posts with mentions or reviews of mp-units. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-12-06.

macroquad

Posts with mentions or reviews of macroquad. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-02-14.

What are some alternatives?

When comparing mp-units and macroquad you can also consider the following projects:

awesome-hpp - A curated list of awesome header-only C++ libraries

miniquad - Cross platform rendering in Rust

quantity

bevy - A refreshingly simple data-driven game engine built in Rust

UNITS - a compile-time, header-only, dimensional analysis and unit conversion library built on c++14 with no dependencies.

ggez - Rust library to create a Good Game Easily

tinyobjloader - Tiny but powerful single file wavefront obj loader

pixels - A tiny hardware-accelerated pixel frame buffer. 🦀

cpp-core-guidelines-cheatsheet - Cheatsheet for the C++ core guidelines, including a set of tried-and-true guidelines, rules, and best practices about coding in C++.

raylib - A simple and easy-to-use library to enjoy videogames programming

zen

gdnative - Rust bindings for Godot 3