metal-cpp VS vulkan-guide

Compare metal-cpp vs vulkan-guide and see what are their differences.

metal-cpp

Metal-cpp is a low-overhead C++ interface for Metal that helps developers add Metal functionality to graphics apps, games, and game engines that are written in C++. (by bkaradzic)
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metal-cpp vulkan-guide
16 67
250 815
- -
3.3 9.0
4 months ago 8 days ago
C++ SCSS
Apache License 2.0 MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

metal-cpp

Posts with mentions or reviews of metal-cpp. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-01-05.

vulkan-guide

Posts with mentions or reviews of vulkan-guide. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-03-01.

What are some alternatives?

When comparing metal-cpp and vulkan-guide you can also consider the following projects:

MoltenVK - MoltenVK is a Vulkan Portability implementation. It layers a subset of the high-performance, industry-standard Vulkan graphics and compute API over Apple's Metal graphics framework, enabling Vulkan applications to run on macOS, iOS and tvOS.

vk-bootstrap - Vulkan Bootstrapping Iibrary

Cinder - Cinder is a community-developed, free and open source library for professional-quality creative coding in C++.

raylib - A simple and easy-to-use library to enjoy videogames programming

LearnOpenGL - Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com

bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

objc4

Vulkan - Examples and demos for the new Vulkan API

metal-rs - Rust bindings for Metal

SDL - Simple Directmedia Layer

OpenFrameworks - openFrameworks is a community-developed cross platform toolkit for creative coding in C++.

SPIRV-Reflect - SPIRV-Reflect is a lightweight library that provides a C/C++ reflection API for SPIR-V shader bytecode in Vulkan applications.