raytracer VS c-ray

Compare raytracer vs c-ray and see what are their differences.

raytracer

C++ raytracer that supports custom models. Supports running the calculations on the CPU using C++11 threads or in the GPU via CUDA. (by maxilevi)
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raytracer c-ray
3 3
74 774
- -
0.0 9.6
over 1 year ago 23 days ago
C C
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

raytracer

Posts with mentions or reviews of raytracer. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-06-15.

c-ray

Posts with mentions or reviews of c-ray. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-04-13.
  • I use Linux
    1 project | /r/ProgrammerHumor | 16 Jul 2021
    Sort of hypothetical, of course. I just happen to collect old computer hardware and I like to see how old of a system I can compile one of my C projects for. But I bet it’s a requirement for many large software projects as well.
  • FOVO: A new 3D rendering technique based on human vision
    4 projects | news.ycombinator.com | 13 Apr 2021
    > which I implemented for RenderMan

    Cool, you work at Pixar? I've been working on a small hobby renderer [1] for a few years, and RenderMan has been a big inspiration!

    [1] https://github.com/vkoskiv/c-ray

  • I feel like flying
    2 projects | /r/ProgrammerHumor | 28 Mar 2021
    Not sure if my long-time renderer project conforms to the suckless ethos. It’s 5 years old, ~8kloc, written in C99 and tries to go about things the simplest way possible. I do kind of pride myself on how much stuff I manage to remove from it as I slowly build it out to be more versatile.

What are some alternatives?

When comparing raytracer and c-ray you can also consider the following projects:

openmoonray - MoonRay is DreamWorks’ open-source, award-winning, state-of-the-art production MCRT renderer.

plotoptix - Data visualisation and ray tracing in Python based on OptiX 7.7 framework.

three-gpu-pathtracer - Path tracing renderer and utilities for three.js built on top of three-mesh-bvh.

raytraCer - A C implementation of the Raytracer by Peter Shirley

flex-fov - intelligent defaults for displaying any FOV

MiniRT - Ray tracing project for 42 school, Codam.

PROJ_Option_Pricing_Matlab - Quant Option Pricing - Exotic/Vanilla: Barrier, Asian, European, American, Parisian, Lookback, Cliquet, Variance Swap, Swing, Forward Starting, Step, Fader

xash3d-fwgs - Vulkan Ray Tracing fork of Xash3D FWGS engine. Intended to be merged into master at some point in the future.

minimal_window - A very small C library for putting pixels on the screen, perfect for software raytracing projects.

C-Path-Tracer - Path Tracer written in C. Made mostly for fun.

vulkan_ray_tracing_minimal_abstraction - A minimal implementation of Vulkan ray tracing.

harm-less - Inspired by suckless and cat-v, this is a simple single document wiki of suckless practices and minimal software.