raytracer
three-gpu-pathtracer
raytracer | three-gpu-pathtracer | |
---|---|---|
3 | 3 | |
74 | 1,205 | |
- | - | |
0.0 | 9.8 | |
over 1 year ago | 12 days ago | |
C | JavaScript | |
MIT License | MIT License |
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raytracer
three-gpu-pathtracer
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CUDA Accelerated Raytracer
Yeah this is neat but it is 90% not done and that is being generous.
For a open source path tracer with a full glTF compatible material model and lighting and runs in the browser check out:
https://github.com/gkjohnson/three-gpu-pathtracer
Or if you want hardcore features look at Moonray from Dreamworks:
https://github.com/dreamworksanimation/openmoonray
- GitHub - gkjohnson/three-gpu-pathtracer: Path tracing renderer and utilities for three.js built on top of three-mesh-bvh.
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Web application 3D model illumination, HDRI or Physical?
And you also have up and coming tech like path tracing, which isn't real time, but will most likely be in a few years and achieve great results. I've just tweeted about integrating this renderer in polygonjs
What are some alternatives?
openmoonray - MoonRay is DreamWorks’ open-source, award-winning, state-of-the-art production MCRT renderer.
3D-Mars-landing-page - I used Three.js to create a great landing page in this tutorial. You'll briefly learn how to use orbit controls and dat.gui. By the end of the tutorial, you'll learn to create an awesome website like this.
GaussianSplats3D - Three.js-based implementation of 3D Gaussian splatting
three-bvh-csg - A flexible, memory compact, fast and dynamic CSG implementation on top of three-mesh-bvh
bump - Heart in a sphere in a box
three-mesh-bvh - A BVH implementation to speed up raycasting and enable spatial queries against three.js meshes.
the-cube - The Cube - A Rubik's Cube Game
realism-effects - SSGI, Motion Blur, TRAA - Effects to enhance your three.js scene's realism
webgl2-examples - A collection of WebGL 2.0 examples for undergraduate computer graphics courses.