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three-gpu-pathtracer reviews and mentions
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CUDA Accelerated Raytracer
Yeah this is neat but it is 90% not done and that is being generous.
For a open source path tracer with a full glTF compatible material model and lighting and runs in the browser check out:
https://github.com/gkjohnson/three-gpu-pathtracer
Or if you want hardcore features look at Moonray from Dreamworks:
https://github.com/dreamworksanimation/openmoonray
- GitHub - gkjohnson/three-gpu-pathtracer: Path tracing renderer and utilities for three.js built on top of three-mesh-bvh.
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Web application 3D model illumination, HDRI or Physical?
And you also have up and coming tech like path tracing, which isn't real time, but will most likely be in a few years and achieve great results. I've just tweeted about integrating this renderer in polygonjs
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A note from our sponsor - InfluxDB
www.influxdata.com | 1 May 2024
Stats
gkjohnson/three-gpu-pathtracer is an open source project licensed under MIT License which is an OSI approved license.
The primary programming language of three-gpu-pathtracer is JavaScript.
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