three-gpu-pathtracer
the-cube
three-gpu-pathtracer | the-cube | |
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3 | 1 | |
1,220 | 204 | |
- | - | |
9.8 | 0.0 | |
13 days ago | over 1 year ago | |
JavaScript | JavaScript | |
MIT License | - |
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three-gpu-pathtracer
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CUDA Accelerated Raytracer
Yeah this is neat but it is 90% not done and that is being generous.
For a open source path tracer with a full glTF compatible material model and lighting and runs in the browser check out:
https://github.com/gkjohnson/three-gpu-pathtracer
Or if you want hardcore features look at Moonray from Dreamworks:
https://github.com/dreamworksanimation/openmoonray
- GitHub - gkjohnson/three-gpu-pathtracer: Path tracing renderer and utilities for three.js built on top of three-mesh-bvh.
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Web application 3D model illumination, HDRI or Physical?
And you also have up and coming tech like path tracing, which isn't real time, but will most likely be in a few years and achieve great results. I've just tweeted about integrating this renderer in polygonjs
the-cube
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Yo I had this DREAM
I checked for existing generic implementations, looks like this one is only 3x3 https://github.com/bsehovac/the-cube, but this one also allows 5x5 https://github.com/davidwhogg/MagicCube so it might be a good starting point or reference.
What are some alternatives?
3D-Mars-landing-page - I used Three.js to create a great landing page in this tutorial. You'll briefly learn how to use orbit controls and dat.gui. By the end of the tutorial, you'll learn to create an awesome website like this.
min2phase - Rubik's Cube Solver. An optimized implementation of Kociemba's two-phase algorithm.
GaussianSplats3D - Three.js-based implementation of 3D Gaussian splatting
postprocessing - A post processing library for three.js.
three-bvh-csg - A flexible, memory compact, fast and dynamic CSG implementation on top of three-mesh-bvh
THREE.js-PathTracing-Renderer - Real-time PathTracing with global illumination and progressive rendering, all on top of the Three.js WebGL framework. Click here for Live Demo: https://erichlof.github.io/THREE.js-PathTracing-Renderer/Geometry_Showcase.html
bump - Heart in a sphere in a box
vanta - Animated 3D backgrounds for your website
three-mesh-bvh - A BVH implementation to speed up raycasting and enable spatial queries against three.js meshes.
MagicCube - don't ask
raytracer - C++ raytracer that supports custom models. Supports running the calculations on the CPU using C++11 threads or in the GPU via CUDA.