Path tracing renderer and utilities for three.js built on top of three-mesh-bvh.
Why do you think that https://github.com/maxilevi/raytracer is a good alternative to three-gpu-pathtracer
Path tracing renderer and utilities for three.js built on top of three-mesh-bvh.
Why do you think that https://github.com/maxilevi/raytracer is a good alternative to three-gpu-pathtracer