c-ray
plotoptix
c-ray | plotoptix | |
---|---|---|
3 | 4 | |
774 | 474 | |
- | 0.8% | |
9.6 | 8.2 | |
23 days ago | about 2 months ago | |
C | Python | |
MIT License | GNU General Public License v3.0 or later |
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c-ray
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I use Linux
Sort of hypothetical, of course. I just happen to collect old computer hardware and I like to see how old of a system I can compile one of my C projects for. But I bet it’s a requirement for many large software projects as well.
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FOVO: A new 3D rendering technique based on human vision
> which I implemented for RenderMan
Cool, you work at Pixar? I've been working on a small hobby renderer [1] for a few years, and RenderMan has been a big inspiration!
[1] https://github.com/vkoskiv/c-ray
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I feel like flying
Not sure if my long-time renderer project conforms to the suckless ethos. It’s 5 years old, ~8kloc, written in C99 and tries to go about things the simplest way possible. I do kind of pride myself on how much stuff I manage to remove from it as I slowly build it out to be more versatile.
plotoptix
- Data visualisation and ray tracing in Python based on OptiX framework
- GitHub - rnd-team-dev/plotoptix: Data visualisation and ray tracing in Python based on OptiX 7.5 framework.
- Data visualisation and ray tracing in Python based on OptiX 7.5 framework
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The Moon, large and sweet render from the Moonscapes collection
Thx! It is plotoptix, a package for ray tracing in Python, actually written by me ;)
What are some alternatives?
raytraCer - A C implementation of the Raytracer by Peter Shirley
pyrender - Easy-to-use glTF 2.0-compliant OpenGL renderer for visualization of 3D scenes.
flex-fov - intelligent defaults for displaying any FOV
panim - Paradoxical ANIMation
MiniRT - Ray tracing project for 42 school, Codam.
3D-Rendering-Desktop-App - 3D rendering engine made using Python as an exploratory adventure into the world of 3D graphics.
PROJ_Option_Pricing_Matlab - Quant Option Pricing - Exotic/Vanilla: Barrier, Asian, European, American, Parisian, Lookback, Cliquet, Variance Swap, Swing, Forward Starting, Step, Fader
GLSL-PathTracer - A toy physically based GPU path tracer (C++/OpenGL/GLSL)
xash3d-fwgs - Vulkan Ray Tracing fork of Xash3D FWGS engine. Intended to be merged into master at some point in the future.
BlendLuxCore - Blender Integration for LuxCore
minimal_window - A very small C library for putting pixels on the screen, perfect for software raytracing projects.
Python-Raytracer - A basic Ray Tracer that exploits numpy arrays and functions to work fast.