makehuman
ScreenToGif
makehuman | ScreenToGif | |
---|---|---|
67 | 151 | |
1,145 | 22,701 | |
1.1% | - | |
4.4 | 7.8 | |
17 days ago | about 1 month ago | |
Python | C# | |
GNU General Public License v3.0 or later | Microsoft Public License |
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
makehuman
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Stability AI: Emad Mostaque resigned from his role as CEO
Human work is much more deterministic than AI as it encompasses a lot more constraints than what the task specified. If you take concept art creations, while the brief may be a few sentences, the artist knows to respect anatomy and perspective rules, as well as some common definitions (when the brief says ship, you know that it’s the ship concept approved last week). As an artist, I’ve used reference pictures, dolls, 3d renders and one of the most aspect these tools had was consistency. I don’t see Large Models be consistent without another models applying constraint to what they’re capable of producing, like rules defining correct anatomy and extracting data that defines a character. The fact is we do have tools like MakeHuman [0], Marvelous Designer [1], and others that let you generate ideas that are consistent in their flexibility.
I look at Copilot and it’s been the same for me. I’m either working on a huge codebase and most of the time, it means tweaking and refactoring, which is not something I trust a LLM with. Or it’s a greenfield project and I usually write only the necessary code for a task and boilerplate generation is not a thing for me. Coding for me is like sculpting and LLM-based solutions feel like trying to do with bricks attached to my feet. You can get something working if you’re patient enough, but it’s make more sense and it’s more enjoyable to just use your fingers.
[0]: http://www.makehumancommunity.org/
[1]: https://marvelousdesigner.com/
- I’m using action figures to create 2D sprites for my game. Should I use a Green Screen or construction paper as a back drop, for when I take the pictures?
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Trying to install makehuman (tar.gz)
git clone https://github.com/makehumancommunity/makehuman.git
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Trying to get makehuman to work. I am at my wits end and need an ELI5
I am trying to get makehuman (http://www.makehumancommunity.org/) to run on my manjaro linux system, but so far I have not been able to get the viewport to display the 3d model like it should do - it's just black, or shows weird graphics glitches.
- How can i design my characters looks when i don't know how to draw?
- Printable "regular person" minis?
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per(ule)fect body
Dunno but you could do something similar in MakeHuman
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Make The Booba Great Again, CIG
What games really need to start doing is have one base body with a slider to transition seamlessly from masculine to feminine proportions, with controls to achieve a wide variety of bodies. MakeHuman does this, and makes a plugin for blender, and I keep wishing AAA games would take a hint and stop using completely seperate base models for "male" and "female".
- Character Creation games?
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Is it possible to achieve this/or a similar effect in blender?
For the full text of the legal statement regarding the assets, see LICENSE.ASSETS.md
ScreenToGif
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Adding Smooth Animations to Diagrams in Draw.io
By following these steps, your diagram will be exported as an SVG, keeping the animation intact. If you find yourself on a platform that doesn't support SVG, you can use external programs like ScreenToGif. This program lets you record your screen and export the recording as a GIF. Handy for platforms that prefer GIFs over SVGs.
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FFmpeg Explorer
ScreenToGif has a very nice editor that can make cinemagraphs, remove duplicate frames, etc.
ffmpeg can make gifs, but I don't know how you would do stuff like static regions. It could probably be done with some masking and filtering, but I think you would need to make the mask separately so why not use a GUI gif editor instead?
https://www.screentogif.com/
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I'M A NOOB
If you need to show the screen, you should take a screen shot of the entire window, via Window->SaveScreenshot, rather than using a cell phone or something. Take the entire screen instead of just the one part you think is broken. The reason it's broken is not the part, but something else, or you would have already figured out why it's broken. (Sadly, blender no longer has built in screen-animation recording for some reason, but I'm told https://www.screentogif.com/ is a good tool to have handy.)
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Best Screen Recording App/Software for Windows 11 PC?
Also depending on what you're doing Screen to GIF is fantastic.
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Dancing Stormtrooper with ControlNet
Screen to gif is a nice programm for that. Have a look at it: https://www.screentogif.com/
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Danaher Triangle system: tips, advice, comparisons to other systems.
Happily. Is free https://www.screentogif.com/ I record the screen, halve the gif size, add the steps in writing at the bottom of the gif, then paste it into a google doc.
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How to count the number of times a text "tag" in column 2-5 appears next to a text "category" in column 1.
I just used the first result which comes up when you search for a GIF recorder in google.
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What tools do you use for making and editing gifs / screen captures of your game?
ScreenToGIF is my go-to. Easy to capture, solid set of editing tools, and a top-notch compression algorithm for saving at a high-quality.
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Can someone help me with this? I urgently need to unlink this and stop it happening like this.
If you need to show the screen, you should take a screen shot of the entire window, via Window->SaveScreenshot, rather than using a cell phone or something. Take the entire screen instead of just the one part you think is broken. The reason it's broken is not the part, but something else, or you would have already figured out why it's broken. (Sadly, this no longer works for recording an animation for some reason, but I'm told https://www.screentogif.com/ is a good tool to have handy.)
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Destructible door
Use this : https://www.screentogif.com/ It's free and works great
What are some alternatives?
AwesomeBump - AwesomeBump is a free program written using Qt library designed to generate normal, height, specular or ambient occlusion textures from a single image. Since the image processing is done in 99% on GPU the program runs very fast and all the parameters can be changed in real time. AB was made to be a new alternative to known gimp plugin called Insane Bump.
FFmpeg - Mirror of https://git.ffmpeg.org/ffmpeg.git
Fantasy-Map-Generator - Web application generating interactive and highly customizable maps
peek - Simple animated GIF screen recorder with an easy to use interface
stylegan2-pytorch - Simplest working implementation of Stylegan2, state of the art generative adversarial network, in Pytorch. Enabling everyone to experience disentanglement
licecap - LICEcap simple animated screen capture tool for Windows and OS X
mhx2-makehuman-exchange - Downstream fork of MHX2
obs-studio - OBS Studio - Free and open source software for live streaming and screen recording
Celestia - Real-time 3D visualization of space.
ShareX - ShareX is a free and open source program that lets you capture or record any area of your screen and share it with a single press of a key. It also allows uploading images, text or other types of files to many supported destinations you can choose from.
purple-googlechat - A Google Chat protocol plugin for libpurple/Pidgin/bitlbee/whatever
ItroublveTSC - Official Source of ItroublveTSC, totally open source. No virus or anything. Feel free to have a look :)