macroquad VS zig

Compare macroquad vs zig and see what are their differences.

macroquad

Cross-platform game engine in Rust. (by not-fl3)

zig

General-purpose programming language and toolchain for maintaining robust, optimal, and reusable software. (by ziglang)
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macroquad zig
56 816
2,774 30,631
- 5.2%
7.8 10.0
about 23 hours ago 2 days ago
Rust Zig
Apache License 2.0 MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

macroquad

Posts with mentions or reviews of macroquad. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-02-14.

zig

Posts with mentions or reviews of zig. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-23.

What are some alternatives?

When comparing macroquad and zig you can also consider the following projects:

miniquad - Cross platform rendering in Rust

Nim - Nim is a statically typed compiled systems programming language. It combines successful concepts from mature languages like Python, Ada and Modula. Its design focuses on efficiency, expressiveness, and elegance (in that order of priority).

bevy - A refreshingly simple data-driven game engine built in Rust

Odin - Odin Programming Language

ggez - Rust library to create a Good Game Easily

v - Simple, fast, safe, compiled language for developing maintainable software. Compiles itself in <1s with zero library dependencies. Supports automatic C => V translation. https://vlang.io

pixels - A tiny hardware-accelerated pixel frame buffer. 🦀

rust - Empowering everyone to build reliable and efficient software.

raylib - A simple and easy-to-use library to enjoy videogames programming

go - The Go programming language

gdnative - Rust bindings for Godot 3

ssr-proxy-js - A Server-Side Rendering Proxy focused on customization and flexibility!