m1-sdk
simplified cross platform spatial audio framework (by Mach1Studios)
steam-audio
Steam Audio (by ValveSoftware)
Our great sponsors
m1-sdk | steam-audio | |
---|---|---|
2 | 9 | |
53 | 2,132 | |
- | 9.5% | |
5.5 | 7.9 | |
about 1 month ago | 11 days ago | |
C++ | C++ | |
GNU General Public License v3.0 or later | Apache License 2.0 |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
m1-sdk
Posts with mentions or reviews of m1-sdk.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-03-30.
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Spatial Audio.. First impressions?
More info on the SDK here: https://github.com/Mach1Studios/m1-sdk More info on the plugins made from the SDK here: https://www.mach1.tech/spatial-system (click the free trial button to submit for free 3 month licenses) Some opensource examples: https://demos.mach1.tech
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unify multichannel and spatial audio.
The Mach1 Spatial APIs have been released as modular and lightweight cross-platform tools. The Mach1 Spatial APIs do not require any proprietary metadata, codecs or even audio processors and will add spatial and multichannel features and functions to any media handler that can support playing back mono streams of audio as a minimum.
steam-audio
Posts with mentions or reviews of steam-audio.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2024-03-02.
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Name it Better (ideas for making more informative names)
Here's an absolute nightmare example file tree, from the newly open-sourced Valve's audio engine called Steam Audio:
- Steam Audio 4.5.2 released as Open Source
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Valve Makes All Steam Audio SDK Source Code Available Under Apache 2.0 License
Interestingly, the repo's readme says it works on Win/Mac/Linux, Android and iOS. Wonder if they had builds going but never released them to others.
https://github.com/ValveSoftware/steam-audio
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What happened to environmental audio in PC games?
CS2 sounds cool. It uses Steam Audio.
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With the induction of UE5’s integrated real-time lighting system (Lumen); if developers begin utilizing this technology, and Epic optimizes its CPU performance, do you think it will replace ray-tracing? Should AMD keep chasing this feature?
Steam Audio didn't exist publicly until 2017. This is irrelevant. It has gained some use, but mostly in the VR space.
- Anybody using Steam Audio Spatializer with FMOD and Unity? Still having issues with making it work properly.
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Steam Audio
Bookmark this page: https://github.com/ValveSoftware/steam-audio/releases
- I Hope BSG Take's The Criticism Properly
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BSG The Audio of 12.9 needs to be looked into. If you guys don't believe tarkov is a horror game i have proof.
Heh. https://github.com/ValveSoftware/steam-audio/issues/137
What are some alternatives?
When comparing m1-sdk and steam-audio you can also consider the following projects:
m1-web-spatialaudioplayer - Consolidated Mach1 spatial audio player focused on collecting all headtracking input methods and defining best practices
LabSound - :microscope: :speaker: graph-based audio engine
Mumble - Mumble is an open-source, low-latency, high quality voice chat software.
hmdgdb - HMD Geometry Database
swiftshader - SwiftShader is a high-performance CPU-based implementation of the Vulkan graphics API. Its goal is to provide hardware independence for advanced 3D graphics.
NOMI-VR - NOMI VR Is An Inexpensive, Steam VR Compatible, Open Source VR Headset With Finger Tracking, Haptic Gloves.
resonance-audio - Resonance Audio Source Code