website
dxvk
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website | dxvk | |
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10 | 765 | |
120 | 11,898 | |
3.3% | - | |
9.2 | 9.4 | |
9 days ago | 4 days ago | |
Python | C++ | |
GNU Affero General Public License v3.0 | zlib License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
website
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Open Source Projects Made Using Vue.js
Yes, lutris.com is made with vue. You can find the git repo here https://github.com/lutris/website
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Open Source Django Projects for Study
lutris gaming website.
- Please Stop Using Windows...
- Looking to switch to Linux full time
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Is there any way to make lutris automatically extract the icon file from a windows executable and set it as the app icon? (for games that aren't in the lutris website)
i am interested in this also, and ran a cursory search through the github issues regarding icon handling. it's basically a mess, and i wouldn't expect too much too soon. (see: https://github.com/lutris/website/issues/243 for a shining example). but the project is still very active, so let's not give up hope. lot of very talented devs at the helm.
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lutris.net website: Access denied, Error code 1020
Can anybody help me debug this? I've also created an issue @ github/lutris/website
- How to move to linux
- Did Lutris remove ratings and comments?
- Is there a decent firefox send alternative website?
- Mint has been dropped again
dxvk
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Elbrus-8S
Someone is trying to game on them, or at least run DirectX apps in Linux, based on this PR: https://github.com/doitsujin/dxvk/pull/3795
- "LibreOffice is better at reading old Word files than Word"
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Game crashes within 10 seconds of launching unless I reinstall from scratch
From a quick search, here's what I found. It looks like you're encountering some common issues that can occur with games running on Linux through Proton, especially with the recent updates to games like Satisfactory that might affect compatibility. The log entries you're seeing related to D3DCompile2 failing to compile shader and the issues with Ternary operator and LinearToSrgbBranching not being defined, suggest that there's a problem with shader compilation. This can often be related to the version of Proton or the graphics drivers you are using. Some users have reported that the game does launch with the -vulkan option but with graphical glitches and lower performance, which indicates that the Vulkan renderer is working but possibly not optimally on your setup. From the discussions in the community, users have suggested ensuring that the latest drivers for your graphics card are installed and, if using an Intel GPU, that the Mesa drivers are up to date since Intel XeSS references were found in the logs. If you're using NVIDIA graphics, make sure you have the latest drivers and possibly set the PROTON_ENABLE_NVAPI=1 %command% to enable DLSS if you're under Vulkan. If you're using an Optimus laptop with both Intel and NVIDIA GPUs, make sure your Optimus setup is correctly configured. Some users have found success by specifying DXVK_FILTER_DEVICE_NAMES=GeForce to force the game to use the NVIDIA GPU. It's also worth noting that if you're encountering issues with DirectX 11, you might want to try forcing the game to use DirectX 10 if possible or look into DXVK configurations that could resolve compatibility issues. Lastly, if none of these solutions work, you could try running a trace with apitrace to gather more detailed logs that might point to the specific issue. If you're still stuck, it would be a good idea to report the issue to the Proton GitHub page or seek further assistance in the game's community forums where others might have encountered and solved similar issues. For more information and to find others who might have resolved similar issues, check out the community discussions on GitHub, Steam Community, and the DXVK GitHub page.
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It’s time for change!!
Kid named DXVK :
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Running GTA IV using dxvk
DXVK versions after 2.0 require Vulkan 1.3 support, which may not be available on your GPU. Try using an older build, such as this one.
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almost 120 fps smooth camera movement
Give DXVK a try https://github.com/doitsujin/dxvk/releases, use 32bit d3d9.dll
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Risen 3 / DXVK 2.3 / ARC A770 16G / 1440p / WIN 11
What to download:https://github.com/doitsujin/dxvk/releases/tag/v2.3
- Re-Installed game an hour ago, got hit with App will Terminate Now
- DXVK 2.3 released bringing several improvements and bug fixes for various games
- DXVK 2.3 Brings Presentation Improvements & More Game Fixes
What are some alternatives?
Django-4-by-example - Django 4 by example, published by Packt
dxvk-async
Swing Music - A beautiful, self-hosted music player for your local audio files. Like a cooler Spotify ... but bring your own music.
vkd3d - Fork of VKD3D. Development branches for Proton's Direct3D 12 implementation. [Moved to: https://github.com/HansKristian-Work/vkd3d-proton]
vue-enterprise-boilerplate - An ever-evolving, very opinionated architecture and dev environment for new Vue SPA projects using Vue CLI.
d912pxy - DirectX9 to DirectX12 API proxy for Guild Wars 2
magento2-vsbridge-indexer - This is official Vue Storefront, native, Magento2 indexer
GTAIV.EFLC.FusionFix - This project aims to fix or address some issues in Grand Theft Auto IV Complete Edition [Moved to: https://github.com/ThirteenAG/GTAIV.EFLC.FusionFix]
anonaddy.com - The source code for anonaddy.com.
proton-ge-custom - Compatibility tool for Steam Play based on Wine and additional components
GraphQL-demo - A demo application that runs graphql and consumes it in a simple frontend
d9vk - A Direct3D9 to Vulkan layer using the DXVK backend. [Upstreamed to DXVK]