Amazon Lumberyard
Cryengine-Converter
Amazon Lumberyard | Cryengine-Converter | |
---|---|---|
9 | 10 | |
1,877 | 208 | |
- | - | |
2.3 | 0.6 | |
over 1 year ago | 19 days ago | |
C++ | C# | |
GNU General Public License v3.0 or later | GNU General Public License v3.0 only |
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Amazon Lumberyard
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What engine does the game run on?
Isn't it?
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AGS developer confirms this is a different glitch from beta.
Actually, we do. It's on Github. Not a leak. Open sourced by Amazon: https://github.com/aws/Lumberyard
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New World Update 1.0.3: Server Transfer Details
I'm also in with this, my assumption is that the server was waiting for a specific response, while that response wasn't being received the server got stuck in a loop. To confirm this or any other theory someone has to look into the engine which is open source (https://github.com/aws/lumberyard/)
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Exploiters are ruining the game. Video proof of speed hack. Does anyone have more info about this?
https://github.com/aws/lumberyard also cryengine
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Hope the anti cheat is good enough.
Cough...
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Work in progress - New World model explorer
I think the animation data is accessible. Especially since New World is built using Amazon's Lumberyard game engine, which is open source. Looking through the source of Cryengine-Converter (tool to convert Lumberyard/Cryengine proprietary data formats to open formats), it seems to me that it also supports converting .cga (Crytek Geometry Animation) files!
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Is... is new world coming to console players?
It's part of the engine.
- LumberYard is now a new open source engine
- Lumberyard source code - Amazon game engine
Cryengine-Converter
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Not a Hacker, not trying to be, but is there a way to look into the character models for hunt? I love the way they look and have been running a Deadlands Hunt game, I'd love to try and make miniatures of all our dope ass hunters.
Here's a tool for extracting assets from Star Citizen. https://github.com/Markemp/Cryengine-Converter
- First print on a Sonic Mini 8k - a spacewhale from Star Citizen
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I extracted models for a little project!
Eventually I found unp4k (Github). This allows you to extract the big 'data.p4k' file. Then you have access to all the model files, though they're in .cgf and .cga formats (cryengine). Just opening these in cryengine wouldn't work. After some research I stumbled upon Cry Engine Converter (Github). This allows you to convert those files into usable files. This was huge for me.
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Models
Use unp4k Tools and than Cryengine-Converter.
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Has anyone had a lot of success pulling me ha into blender?
Cryengine Converter: https://github.com/Markemp/Cryengine-Converter/releases/latest
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Work in progress - New World model explorer
Models are Cryengine .cgf and .skin files. You can use Markemp/Cryengine-Converter to convert them to Collada (.dae) files, and potentially KhronosGroup/COLLADA2GLTF to convert the Collada files to glTF files afterwards.
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Models to CAD
A quick Google search turns up this project: https://github.com/Markemp/Cryengine-Converter
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CIG Telemetry data shows average load times have doubled since 3.7, and average performance has decreased every patch since 3.9.
Hi everyone. Just want to put out some observations of some work I've done recently getting CIG's new #ivo file format able to be processed with my Cryengine Converter program, and how that should help with load times and performance.
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are there any good asset datamines of the game, specifically with assets relating to morgan's office?
To convert the object 3d assets from .cgf to something like .dae or .obj, you can use CryEngine Converter. For textures, I use the Star Citizen texture converter to convert the split .dds textures to .tif.
What are some alternatives?
o3de - Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations without any fees or commercial obligations.
pak-extract
DepotDownloader - Steam depot downloader utilizing the SteamKit2 library.
CRYENGINE - CRYENGINE is a powerful real-time game development platform created by Crytek.
NewWorldUnpacker - A .pak unpacker used for reverse engineering Amazon's upcoming New World MMO
COLLADA2GLTF - COLLADA to glTF converter
Godot - Godot Engine – Multi-platform 2D and 3D game engine
unp4k - Unp4k utilities for Star Citizen
Spring RTS game engine - A powerful free cross-platform RTS game engine. - Report issues at https://springrts.com/mantis/
DirectXTex - DirectXTex texture processing library