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Cryengine-Converter Alternatives
Similar projects and alternatives to Cryengine-Converter
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NOTE:
The number of mentions on this list indicates mentions on common posts plus user suggested alternatives.
Hence, a higher number means a better Cryengine-Converter alternative or higher similarity.
Cryengine-Converter reviews and mentions
Posts with mentions or reviews of Cryengine-Converter.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-07-02.
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Not a Hacker, not trying to be, but is there a way to look into the character models for hunt? I love the way they look and have been running a Deadlands Hunt game, I'd love to try and make miniatures of all our dope ass hunters.
Here's a tool for extracting assets from Star Citizen. https://github.com/Markemp/Cryengine-Converter
- First print on a Sonic Mini 8k - a spacewhale from Star Citizen
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I extracted models for a little project!
Eventually I found unp4k (Github). This allows you to extract the big 'data.p4k' file. Then you have access to all the model files, though they're in .cgf and .cga formats (cryengine). Just opening these in cryengine wouldn't work. After some research I stumbled upon Cry Engine Converter (Github). This allows you to convert those files into usable files. This was huge for me.
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Models
Use unp4k Tools and than Cryengine-Converter.
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Has anyone had a lot of success pulling me ha into blender?
Cryengine Converter: https://github.com/Markemp/Cryengine-Converter/releases/latest
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Work in progress - New World model explorer
Models are Cryengine .cgf and .skin files. You can use Markemp/Cryengine-Converter to convert them to Collada (.dae) files, and potentially KhronosGroup/COLLADA2GLTF to convert the Collada files to glTF files afterwards.
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Models to CAD
A quick Google search turns up this project: https://github.com/Markemp/Cryengine-Converter
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CIG Telemetry data shows average load times have doubled since 3.7, and average performance has decreased every patch since 3.9.
Hi everyone. Just want to put out some observations of some work I've done recently getting CIG's new #ivo file format able to be processed with my Cryengine Converter program, and how that should help with load times and performance.
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are there any good asset datamines of the game, specifically with assets relating to morgan's office?
To convert the object 3d assets from .cgf to something like .dae or .obj, you can use CryEngine Converter. For textures, I use the Star Citizen texture converter to convert the split .dds textures to .tif.
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Stats
Basic Cryengine-Converter repo stats
10
208
0.6
25 days ago
Markemp/Cryengine-Converter is an open source project licensed under GNU General Public License v3.0 only which is an OSI approved license.
The primary programming language of Cryengine-Converter is C#.
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