Cryengine-Converter
unp4k
Cryengine-Converter | unp4k | |
---|---|---|
10 | 16 | |
208 | 214 | |
- | 0.9% | |
0.6 | 0.0 | |
16 days ago | 2 months ago | |
C# | C# | |
GNU General Public License v3.0 only | MIT License |
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Cryengine-Converter
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Not a Hacker, not trying to be, but is there a way to look into the character models for hunt? I love the way they look and have been running a Deadlands Hunt game, I'd love to try and make miniatures of all our dope ass hunters.
Here's a tool for extracting assets from Star Citizen. https://github.com/Markemp/Cryengine-Converter
- First print on a Sonic Mini 8k - a spacewhale from Star Citizen
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I extracted models for a little project!
Eventually I found unp4k (Github). This allows you to extract the big 'data.p4k' file. Then you have access to all the model files, though they're in .cgf and .cga formats (cryengine). Just opening these in cryengine wouldn't work. After some research I stumbled upon Cry Engine Converter (Github). This allows you to convert those files into usable files. This was huge for me.
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Models
Use unp4k Tools and than Cryengine-Converter.
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Has anyone had a lot of success pulling me ha into blender?
Cryengine Converter: https://github.com/Markemp/Cryengine-Converter/releases/latest
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Work in progress - New World model explorer
Models are Cryengine .cgf and .skin files. You can use Markemp/Cryengine-Converter to convert them to Collada (.dae) files, and potentially KhronosGroup/COLLADA2GLTF to convert the Collada files to glTF files afterwards.
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Models to CAD
A quick Google search turns up this project: https://github.com/Markemp/Cryengine-Converter
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CIG Telemetry data shows average load times have doubled since 3.7, and average performance has decreased every patch since 3.9.
Hi everyone. Just want to put out some observations of some work I've done recently getting CIG's new #ivo file format able to be processed with my Cryengine Converter program, and how that should help with load times and performance.
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are there any good asset datamines of the game, specifically with assets relating to morgan's office?
To convert the object 3d assets from .cgf to something like .dae or .obj, you can use CryEngine Converter. For textures, I use the Star Citizen texture converter to convert the split .dds textures to .tif.
unp4k
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Is 3.18 currently being tested by evocati?
They post nothing but messages from the channels, pictures / videos from the issue council and use unp4k to go through the gamefiles.
- How to extract 3d models from the game
- First print on a Sonic Mini 8k - a spacewhale from Star Citizen
- Data.p4k details?
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Star Citizen music (OST) extracted from game data
Download unp4k from this repo
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I extracted models for a little project!
Eventually I found unp4k (Github). This allows you to extract the big 'data.p4k' file. Then you have access to all the model files, though they're in .cgf and .cga formats (cryengine). Just opening these in cryengine wouldn't work. After some research I stumbled upon Cry Engine Converter (Github). This allows you to convert those files into usable files. This was huge for me.
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Data file question
Using this tool I have extracted the games files (xml, json, ini) and I now have them all accessible (and readable). And before you ask, I do know about erkul. But I'm trying to figure this stuff out and would like to know where in these data files I can find the following information
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What's the ultimate Avenger Titan loadout in 2022?
https://github.com/dolkensp/unp4k it's all from game files
- The Fallen // Location Unknown
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Erkul Ship Dimensions Inconsistent or Incorrect
Erkul and Hardpoint both use the unp4k tool to parse game data.
What are some alternatives?
pak-extract
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NewWorldUnpacker - A .pak unpacker used for reverse engineering Amazon's upcoming New World MMO
DDLC-Plus-Asset-Decrypter - ddlcpad, *Doki Doki Literature Club Plus Asset Decrypter*, is a tool to decrypt the encrypted asset file on the Doki Doki Literature Club Plus. Writing in golang.
COLLADA2GLTF - COLLADA to glTF converter
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DirectXTex - DirectXTex texture processing library
scplay - Star Citizen Playtime calculator (python)
Amazon Lumberyard - Amazon Lumberyard is a free AAA game engine deeply integrated with AWS and Twitch – with full source.
StarCitizen-Helper - Включение возможности локализации StarCitizen и упрощение ряда обыденных операций связанных с данной игрой