light-lod
Hibzz.Hibernator
light-lod | Hibzz.Hibernator | |
---|---|---|
1 | 2 | |
12 | 10 | |
- | - | |
3.0 | 2.3 | |
3 months ago | 9 months ago | |
C# | C# | |
MIT License | Creative Commons Attribution 4.0 |
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light-lod
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LODs are ubiquitous in gamedev, why not make them more prevalent by using the same concept to adjust Light Shadow quality to boost performance?
🧑💻 As always, the full project is available on GitHub
Hibzz.Hibernator
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Why not use game engines for building cross platform apps?
A week back I created a tool (and open-sourced it) to do exactly that. It's called hibzz.hibernator (github link) and the primary goal is to control resource consumption in the Unity Engine.
- Launching Hibzz.Hibernator! An opensource library used to create low performant idle applications in Unity. Devs, check it out.
What are some alternatives?
ragdolls - Learn about the ragdoll ceration workflow, a script to toggle between an Animator and Ragdoll, and some optimization ideas for having ragdolls in your game.
imix - imix Low-Power IoT Research Platform
scriptable-object-based-guns - Learn how to create a ScriptableObject-based gun system from scratch for your game!
Incremental - Incremental Deterministic Decimal Number Type in C#
ai-series-part-14.5 - Project used in the AI Series Part 14.5 Unity Tutorial where I show how to approach optimizing code, using our runtime navmesh generation as the optimization target
UniRate - Unity plugin to easily manage the application frame rate and rendering interval. Reducing battery power consumption and device heat, especially on mobile platforms.
LazyOptimiser - An experimental tool to apply some automatic optimisations to an avatar
2021-object-pool - Get an in-depth overview of the most commonly needed functionality of the Unity Object Pooling API introduced in the 2021 version of the Unity Editor.
Unity-Object-Pool-Tool - A Generic Object Pooler for Unity