Hibzz.Hibernator VS Incremental

Compare Hibzz.Hibernator vs Incremental and see what are their differences.

Hibzz.Hibernator

A library used to create low performant idle applications in Unity (by hibzzgames)
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Hibzz.Hibernator Incremental
2 1
10 6
- -
2.3 10.0
9 months ago over 1 year ago
C# C#
Creative Commons Attribution 4.0 MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Hibzz.Hibernator

Posts with mentions or reviews of Hibzz.Hibernator. We have used some of these posts to build our list of alternatives and similar projects.

Incremental

Posts with mentions or reviews of Incremental. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing Hibzz.Hibernator and Incremental you can also consider the following projects:

light-lod - Learn how to apply the "LOD" (Level of Detail) concept to lights!

UniRate - Unity plugin to easily manage the application frame rate and rendering interval. Reducing battery power consumption and device heat, especially on mobile platforms.

imix - imix Low-Power IoT Research Platform

soft-float-starter-pack - Software implementation of floating point numbers and operations

ai-series-part-14.5 - Project used in the AI Series Part 14.5 Unity Tutorial where I show how to approach optimizing code, using our runtime navmesh generation as the optimization target

break_infinity.js - A replacement for decimal.js for incremental games who want to deal with very large numbers (bigger in magnitude than 1e308, up to as much as 1e(9e15) ) and want to prioritize speed over accuracy.

unity-deterministic-physics - Cross-platform deterministic physics simulation in Unity, using DOTS physics and soft floats

LazyOptimiser - An experimental tool to apply some automatic optimisations to an avatar

2DFPhysics - 2D fixed-point physics for Unity (WIP).

2021-object-pool - Get an in-depth overview of the most commonly needed functionality of the Unity Object Pooling API introduced in the 2021 version of the Unity Editor.

break_eternity.js - A Javascript numerical library to represent numbers as large as 10^^1e308 and as small as 10^-10^^1e308. Sequel to break_infinity.js, designed for incremental games.