libriscv
pg-mem
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libriscv | pg-mem | |
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16 | 14 | |
409 | 1,802 | |
- | - | |
9.6 | 6.6 | |
2 days ago | 5 days ago | |
C++ | TypeScript | |
BSD 3-clause "New" or "Revised" License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
libriscv
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Ask HN: Looking for a project to volunteer on? (November 2023)
Seeking: https://github.com/fwsGonzo/libriscv
This is a C++ RISC-V emulator that focuses on isolating a single process, aka userspace emulation. I am currently working mostly on binary translation, and recently I have made a push to move it from experimental state to fully supported. Another experimental feature is embedding libtcc and using that for binary translation. It is fairly fast to compile, and gives decent speedups. The challenge is what to do now that (perhaps) some low hanging fruits have been picked.
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Writing a Tiny RISC-V Emulator [video]
I definitely recommend people to consider the base ISA of RISC-V if they want to try to implement a CPU or even full-system emulation. I understand that implementing a GameBoy emulator might be more attractive because you are working towards something graphical, but you can definitely get something similar with RISC-V, eg. Doom (SDL example: https://github.com/fwsGonzo/libriscv/tree/master/examples/do...)
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MSVC-compatible CMake project
This is the example project: https://github.com/fwsGonzo/libriscv/tree/master/examples/msvc
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MSVC troubles
Pretty much two days of work: https://github.com/fwsGonzo/libriscv/commits/master
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Hacker News top posts: Nov 21, 2022
Show HN: Libriscv – RISC-V userspace emulator library\ (7 comments)
- GitHub - fwsGonzo/libriscv: C++17 RISC-V RV32/64/128 userspace emulator library
- Show HN: C++17 RISC-V RV32/64/128 userspace emulator library
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C++17 RISC-V RV32/64/128 userspace emulator library
There is a doom emulation demo here now: https://github.com/fwsGonzo/libriscv/tree/master/emulator/do...
You will need to add the shareware doom1.wad yourself. :)
pg-mem
- Setting up PostgreSQL for running integration tests
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Show HN: I open-sourced the in-memory PostgreSQL I built at work for E2E tests
I've used pgmem https://github.com/oguimbal/pg-mem for the last couple of years for the same thing.
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Ask HN: How do you test SQL?
I was wondering the other day how to classify tests that use a test double like pg-mem, which isn't a mock but isn't the Dockerized test DB either :
https://github.com/oguimbal/pg-mem
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How to test nestjs modules?
In my case, I use TypeORM with PostgreSQL, and there's pg-mem to run an instance in memory, it supports most of the common functionality of PostgreSQL but you will need to do some adjustment to your code to be within the limits.
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Working with offline data
Postgres in the browser is possible through pg-mem: "pg-mem is an experimental in-memory emulation of a postgres database" but it also suffers from no persistence. If you can persist to a file somewhere then read it in on startup (and if your local data isn't huge) this might work.
- Pg-mem: An in-memory re-implementation of PostgreSQL in JavaScript
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Haskell as a first timer - Am I missing something ? Or is something broken ?
Dont get me wrong: I am trying to contribute to opensource as well, so I get that supporting small projects can be demanding. There's nothing wrong in not spending your weekends on OS. But not asking for help, nor specifying that a project is unmaintained, nor even answering issues & pull requests for years feels just wrong.
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Ask HN: What Are You Working On?
A pure Javascript in memory emulation of Posgres, to help writing better node tests https://github.com/oguimbal/pg-mem
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pg-mem, an in memory postgres DB instance for your unit tests, is now bound to multiple libraries (Knex, Typeorm, Slonik, pg, pg-promise) ... suggestions for the next one ?
Okay, I had a bit of spare time,I've implemented that, and it is now available with [email protected]
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Zero delay development & unit testing iterations
To get a glimpse of what I'm talking about, you can clone this repo and follow "Development" instructions (by the way this is a small OS lib I maintain, I wrote about it here)
What are some alternatives?
chrgfx - Converts to and from tile based graphics from retro video game hardware
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stduuid - A C++17 cross-platform implementation for UUIDs
Prisma - Next-generation ORM for Node.js & TypeScript | PostgreSQL, MySQL, MariaDB, SQL Server, SQLite, MongoDB and CockroachDB
lager - C++ library for value-oriented design using the unidirectional data-flow architecture — Redux for C++
Lowdb - Simple and fast JSON database
seer - Seer - a gui frontend to gdb
typescript-clean-architecture - It is my attempt to create Clean Architecture based application in TypeScript.
nomenus-rex - A CLI utility for the file mass-renaming
maplibre-gl-js - MapLibre GL JS - Interactive vector tile maps in WebGL2
GPU-Raytracer - GPU Raytracer from scratch in C++/CUDA
database-js - Common Database Interface for Node