libmdbx-rs
Rust bindings for MDBX (by vorot93)
RG3D
3D and 2D game engine written in Rust [Moved to: https://github.com/FyroxEngine/Fyrox] (by mrDIMAS)
libmdbx-rs | RG3D | |
---|---|---|
2 | 40 | |
72 | 3,193 | |
- | - | |
6.3 | 9.8 | |
3 days ago | over 2 years ago | |
C | Rust | |
Mozilla Public License 2.0 | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
libmdbx-rs
Posts with mentions or reviews of libmdbx-rs.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-12-17.
RG3D
Posts with mentions or reviews of RG3D.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-05-24.
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5 Rust game engines to consider for your next project
Fyrox is a production-ready engine with extensive documentation and resources that focuses on 2D and 3D rendering. To use the Fyrox engine, add the following line to your Cargo.toml:
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Is there a way to use piston with wasm?
rg3d has recently added web support.
- RG3D Engine 0.24 is out with major improvements in 2D support, physics, user interface, performance, and more...
- rg3d 0.24 Feature Highlights - first-class 2D games support, physics, user interface, resource management improvements, guide book and more!
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Game engines favouring a programming-heavy approach?
Rg3d, written in Rust: https://rg3d.rs
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Is it reasonable to build beautiful-responsive-complex frontends in Rust web frameworks with minimal html css javascript knowledge?
Maybe bevy plus egui? I have never used wasm or bevy though. rg3d apparently supports wasm, too, and includes its own GUI lib (but it's hard to customize the rg3d gui, as far as I can tell).
- I know that rust is still a growing ecosystem but I want to know if there are any rust game engines.
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Rust in Linux, AoT Compiler in React
some game engines https://github.com/PistonDevelopers https://www.libhunt.com/l/rust/topic/game-engine https://github.com/rg3dengine/rg3d https://medium.com/pragmatic-programmers/game-development-with-rust-31147f7b6096
- [Media] rg3d live coding session #3 - curves and curve editor
What are some alternatives?
When comparing libmdbx-rs and RG3D you can also consider the following projects:
lucid - High performance and distributed KV store w/ REST API. 🦀
bevy - A refreshingly simple data-driven game engine built in Rust
Popsicle - Multiple USB File Flasher
Amethyst - Data-oriented and data-driven game engine written in Rust
PumpkinDB - Immutable Ordered Key-Value Database Engine
gdnative - Rust bindings for Godot 3
pelikan - Pelikan is Twitter's unified cache backend
piston - A modular game engine written in Rust
terminusdb-store - a tokio-enabled data store for triple data
arewegameyet - The repository for https://arewegameyet.rs
just - 🤖 Just a command runner
specs - Specs - Parallel ECS