learn-wgpu VS LearnOpenGL

Compare learn-wgpu vs LearnOpenGL and see what are their differences.

LearnOpenGL

Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com (by JoeyDeVries)
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learn-wgpu LearnOpenGL
75 624
1,382 10,240
- -
8.0 3.7
21 days ago 11 days ago
Rust C++
MIT License GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

learn-wgpu

Posts with mentions or reviews of learn-wgpu. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-02-19.

LearnOpenGL

Posts with mentions or reviews of LearnOpenGL. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-02-05.

What are some alternatives?

When comparing learn-wgpu and LearnOpenGL you can also consider the following projects:

ash - Vulkan bindings for Rust

raylib - A simple and easy-to-use library to enjoy videogames programming

glium - Safe OpenGL wrapper for the Rust language.

bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

SDL - Simple Directmedia Layer

imgui - Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies

winit - Window handling library in pure Rust

sokol - minimal cross-platform standalone C headers

egui - egui: an easy-to-use immediate mode GUI in Rust that runs on both web and native

bevy - A refreshingly simple data-driven game engine built in Rust

wgsl-mode - Emacs syntax highlighting for the WebGPU Shading Language (WGSL)

SFML - Simple and Fast Multimedia Library