keenwrite-themes VS love

Compare keenwrite-themes vs love and see what are their differences.

keenwrite-themes

Document typesetting configurations using ConTeXt (by DaveJarvis)

love

LÖVE is an awesome 2D game framework for Lua. (by love2d)
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keenwrite-themes love
13 258
6 4,415
- 2.4%
0.0 9.7
8 months ago 1 day ago
TeX C++
MIT License GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

keenwrite-themes

Posts with mentions or reviews of keenwrite-themes. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-09-17.
  • LaTeX for publishing tabletop role-playing games
    14 projects | news.ycombinator.com | 17 Sep 2023
    This gets styled in the PDF as:

    https://i.ibb.co/ZfZXmDn/output.png

    Various styles are packed in themes, which the user can select when exporting to PDF. At present, there are only three themes:

    https://github.com/DaveJarvis/keenwrite-themes/tree/main/exa...

    There other styles in the Boschet theme, such as speech bubbles, TODOs, and so forth:

        ::: bubbletx
  • On why Markdown is not a good, or even a half-decent, markup language
    9 projects | news.ycombinator.com | 19 Jul 2023
  • Millions of dollars in time wasted making papers fit journal guidelines
    5 projects | news.ycombinator.com | 8 Jun 2023
    KeenWrite Themes[1] are instructions that tell ConTeXt how to typeset XHTML documents (content) into PDF files (presentation). I made a tutorial that shows how my FOSS desktop text editor, KeenWrite[3], allows users to write in Markdown to typeset a document against a particular theme.

    Before it can be used for scientific papers, it needs cross-references, which, unfortunately, aren't part of the CommonMark specification.

    I posit that the vast majority of LaTeX users don't grok how to separate content from presentation. When I asked a question on TeX.SE about how to adjust the line spacing between enumerated items (spanning a couple dozen enumerated lists), the vast majority of people voted for the answer of using `\itemsep0em` to tweak each list ... individually.[4] The correct answer, IMO, is to fix the problem globally, and not waste time tweaking individual lists.

    [1]: https://github.com/DaveJarvis/keenwrite-themes

    [2]: https://www.youtube.com/watch?v=3QpX70O5S30

    [3]: https://github.com/DaveJarvis/keenwrite

    [4]: https://tex.stackexchange.com/questions/6081/reduce-space-be...

  • Lua: The Little Language That Could
    16 projects | news.ycombinator.com | 28 May 2023
    The ConTeXt typesetting system tightly integrates Lua. One aspect of Lua that I dislike is its inability to easily write OOP-ish code. What's impressive about the language is that it can be extended to do so in astonishingly little code:

    * https://github.com/kikito/middleclass

    With OOP in place, I was able to typeset a hexagonal grid and a symbolic representation of a neural network on top, using a more OOP-like approach. The classes are straightforward.

    A vertex defines a point in 2D space:

    * https://github.com/DaveJarvis/keenwrite-themes/blob/main/bos...

    An edge connects two vertices:

    * https://github.com/DaveJarvis/keenwrite-themes/blob/main/bos...

    A graph connects edges:

    * https://github.com/DaveJarvis/keenwrite-themes/blob/main/bos...

    A priority queue serves for ordering graph edges by weight of adjoining vertices:

    * https://github.com/DaveJarvis/keenwrite-themes/blob/main/bos...

    With these concepts in hand, we can typeset a grid and a "neural network" on top:

    * https://github.com/DaveJarvis/keenwrite-themes/blob/main/bos...

    Here's an example of the output for chapter 1:

    * https://i.ibb.co/19DCDZy/ch-1.png

    And chapter 14, where the "network" has grown in complexity:

    * https://i.ibb.co/ncf16vg/ch-2.png

    This is for my near future hard sci-fi book on AGI. I'm looking for alpha readers to give me feedback. See profile for contact details.

  • KeenWrite 3.2.0
    1 project | /r/Rlanguage | 30 Jan 2023
    KeenWrite uses themes to control every aspect of the presentation layer: leader dots, indentation levels, fonts, colours, hyperlinking, and so forth. This is accomplished by first converting R Markdown to XHTML then passing the XHTML to ConTeXt.
  • Pure Java Typesetting System
    5 projects | news.ycombinator.com | 23 Jan 2023
    > like font face, font size, horizontal and vertical element positioning and line spacing, etc.

    May I recommend ConTeXt?

    For my purposes, KeenType was only meant to provide a real-time "rough draft" of equations rendered inside of KeenWrite[0], my FOSS Markdown editor. That is, I edit in Markdown, then KeenWrite converts the inline TeX-based equations for previewing. When I'm ready to create a "finished" product, KeenWrite exports the Markdown to XHTML then feeds the XHTML, along with a theme, to ConTeXt[1]. The various themes[2] are where font faces sizes, alignment, kerning, etc. are tweaked. In this way content remains completely separated from presentation.

    [0]: https://github.com/DaveJarvis/keenwrite

    [1]: https://wiki.contextgarden.net/Main_Page

    [2]: https://github.com/DaveJarvis/keenwrite-themes

  • Architecture diagrams should be code
    16 projects | news.ycombinator.com | 11 Jan 2023
    KeenWrite[0], the FOSS Markdown text editor I’ve been working on, includes the ability to render plain text diagrams via Kroki[1]†. See the screenshots[2] for examples. Here’s a sample Markdown document that was typeset[3] using ConTeXt[4] (and an early version of the Solare[5] theme).

    One reason I developed KeenWrite was to use variables inside of plain text diagrams. In the genealogy diagram, when any character name (that’s within the diagram) is updated, the diagram regenerates automatically. (The variables are defined in an external YAML file, allowing for integration with build pipelines.)

    Version 3.x containerizes the typesetting system, which greatly simplifies the installation instructions that allow typesetting Markdown into PDF files. It also opens the door to moving Kroki into the container so that diagram descriptions aren’t pushed over the Internet to be rendered.

    †Kroki, ergo KeenWrite, supports BlockDiag (BlockDiag, SeqDiag, ActDiag, NwDiag, PacketDiag, RackDiag), BPMN, Bytefield, C4 (with PlantUML), Ditaa, Erd, Excalidraw, GraphViz, Nomnoml, Pikchr, PlantUML, Structurizr, SvgBob, UMLet, Vega, Vega-Lite, and WaveDrom.

    Note that Mermaid diagrams generate non-conforming SVG[6], so they don’t render outside of web browsers. There is work being done to address[7] this problem.

    [0]: https://github.com/DaveJarvis/keenwrite

    [1]: https://kroki.io/

    [2]: https://github.com/DaveJarvis/keenwrite/blob/main/docs/scree...

    [3]: https://pdfhost.io/v/4FeAGGasj_SepiSolar_Highlevel_Software_...

    [4]: https://wiki.contextgarden.net/Main_Page

    [5]: https://github.com/DaveJarvis/keenwrite-themes/

    [6]: https://github.com/mermaid-js/mermaid/issues/2485

    [7]: https://github.com/yuzutech/kroki/issues/1410

  • Is it possible to add LaTeX commands to a markdown file?
    5 projects | /r/Markdown | 6 Jan 2023
    KeenWrite leverages KeenWrite Themes to change how documents are presented. The Tarmes theme is an example of a very basic theme, meant to act as a base for making new themes. Take a look at Tarmes, which is probably the closest answer to your question. Feel free to add issues against the issue tracker or add questions to the discussion area.
  • Converting my PhD thesis into HTML
    8 projects | news.ycombinator.com | 19 Dec 2022
    > Nevertheless, I would prefer a Markdown-based system

    My free, cross-platform desktop Markdown editor, KeenWrite[1], integrates with the ConTeXt typesetting software[2]. I'm working on a branch[3] to make integration containerized[3] because its installation is painful. KeenWrite limits math to plain TeX[4] so that the output can be rendered using any TeX-based typesetter (ConTeXt, LaTeX, MathJax, εχTEX, etc.).

    Here's a sample document typeset using ConTeXt (skip to page 40 for the math):

    https://pdfhost.io/v/4FeAGGasj_SepiSolar_Highlevel_Software_...

    That document theme is called Solare[8].

    > that can use CSS and MathML

    Adding CSS mixes presentation logic with content, which is something KeenWrite strives to avoid. Instead, KeenWrite implements Pandoc's annotation syntax to keep presentation logic out of the content. I've written about this extensively in my Typesetting Markdown series[5].

    You can produce some pretty amazing documents just with annotations, such as the following that I wrote in Markdown and typeset using ConTeXt:

    https://impacts.to/downloads/lowres/impacts.pdf

    > has a 100% bibtex clone for references.

    Markdown fails at references. At some point, I'd like to implement cross-references in KeenWrite. Except there's at least six competing standards for the syntax, which I've also remarked upon[6], making the choice of syntax difficult[7].

    [1]: https://github.com/DaveJarvis/keenwrite

    [2]: https://wiki.contextgarden.net/Installation

    [3]: https://github.com/DaveJarvis/keenwrite/blob/1_typeset_using...

    [4]: https://github.com/DaveJarvis/keenwrite/blob/main/docs/scree...

    [5]: https://dave.autonoma.ca/blog/2020/04/28/typesetting-markdow...

    [6]: https://talk.commonmark.org/t/cross-references-and-citations...

    [7]: https://xkcd.com/927/

    [8]: https://github.com/DaveJarvis/keenwrite-themes/tree/main/sol...

  • KeenWrite 2.10.0: R meets TeX
    2 projects | /r/Rlanguage | 27 Nov 2022
    If ConTeXt and KeenWrite Themes are installed, then you can press Control+P to export as a PDF file, producing the output shown on the far right.

love

Posts with mentions or reviews of love. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-01-17.
  • Ask HN: Yo wants to build a game, I'm lost. What can I do?
    20 projects | news.ycombinator.com | 17 Jan 2024
    I've built a few games with my son over the years. The fun part for us was all about fast iteration, and then laughing at the bugs together.

    There are some other recommendations here for how to approach 3d, and he is specifically asking for 3d -- but I want to put in one more pitch for 2d: the fun-to-tedium ratio can be much higher.

    I wonder if you could spend some time prototyping some of his ideas in LÖVE https://love2d.org/ -- if you show him the smallest sketch of something working, he might have an idea about what to add next.

    Many years ago, on a flight, we went from 0 to game before we landed (with no experience).

  • Show HN: A variant of Conway's Game of Life in color you can run on your phone
    1 project | news.ycombinator.com | 13 Jan 2024
    * When a cell is born it randomly takes on the color of one of its (3) parents.

    To try it out:

    1. Install LÖVE for your device from https://love2d.org (~5MB and open source). (iOS requires building from source on a Mac, or installing the third-party Love2D Studio: https://love2d-studio.marknoteapp.com)

    2. Install my Lua Carousel from https://akkartik.itch.io/carousel (~100KB). It includes all its source code and can be edited live on a computer as it runs.

    3. Copy the ~100 lines of code from the bottom of https://akkartik.itch.io/carousel/devlog/651711/new-version-after-9-days and paste them into Lua Carousel.

  • Gearing up for Lua
    3 projects | dev.to | 1 Jan 2024
    Probably the most important piece of software we'll be playing around with is a game engine called LÖVE. Lua is well known around developer circles as being a good scripting language when it comes to making games, and this engine is one of the more popular. I'll be going through installation at the end of this post.
  • Original Sling'n'shoot Worms Game
    4 projects | news.ycombinator.com | 28 Dec 2023
    I got it – these are the steps I took:

    1. Download Love from https://love2d.org/

  • Can't make my mind about which engine to use
    2 projects | /r/gamedev | 10 Dec 2023
    libGDX is great, but I can understand if it's not for some people. This also applies to love2d, raylib and Monogame
  • How Do I Compile/Install Love 0.10.2 on Linux?
    2 projects | /r/love2d | 7 Dec 2023
    You don't need to use git if you don't want to. Try downloading the 0.10.2 source directly here (the file you want is love-0.10.2-linux-src.tar.gz); I see you've tried this already but try again just to see what happens. Extract it to a directory (e.g. love-0.10.2-linux-src) and then run:
  • Not only Unity...
    53 projects | /r/opensourcegames | 11 Nov 2023
    Love2d (MIT/C++/Lua) https://github.com/love2d/love
  • Ask HN: Released games built on FOSS engines?
    12 projects | news.ycombinator.com | 17 Oct 2023
    - Löve (doesn't have a separate page, but showcases a few games at the bottom of the page): https://love2d.org
  • How to have the coolest booth at a tech conference 🕹👾
    3 projects | dev.to | 3 Oct 2023
    The game, Wasp Escape, was built using the open-source Löve 2D game library for Lua.
  • I want to make a game but I'm scared...
    3 projects | /r/gamedev | 15 Sep 2023
    love2d (lua) is a productive, fun, good docs, and most importantly proven / field-tested 2d game library, with easy to learn fast to compile and fast to run language - lua. while lua might not have a lot of features as python, the big bonus is that its much more focused language, which is important because otherwise you can get easily distracted on bells and whistles that other programming languages provide, i know that from experience

What are some alternatives?

When comparing keenwrite-themes and love you can also consider the following projects:

TALA - A diagram layout engine designed specifically for software architecture diagrams

raylib - A simple and easy-to-use library to enjoy videogames programming

KeenWrite - Free, open-source, cross-platform desktop Markdown text editor with live preview, string interpolation, and math.

Godot - Godot Engine – Multi-platform 2D and 3D game engine

character-picker - Quick and convenient character picker for Windows

MonoGame - One framework for creating powerful cross-platform games.

hn_mining - hackernews data

Godot Card Game Framework - A framework which comes with prepared scenes and classes to kickstart your card game, as well as a powerful scripting engine to use to provide full rules enforcement.

publisher - speedata Publisher - a professional database Publishing system

TIC-80 - TIC-80 is a fantasy computer for making, playing and sharing tiny games.

mathpix-markdown-it - Markdown rendering + Latex extras (equations, tables, ...), with conversion features, for the scientific community

bevy - A refreshingly simple data-driven game engine built in Rust