Jint VS UnrealCLR

Compare Jint vs UnrealCLR and see what are their differences.

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Jint UnrealCLR
24 37
3,921 3,048
- -
9.1 2.6
6 days ago 11 months ago
C# C#
BSD 2-clause "Simplified" License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Jint

Posts with mentions or reviews of Jint. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-05-05.

UnrealCLR

Posts with mentions or reviews of UnrealCLR. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-09-12.

What are some alternatives?

When comparing Jint and UnrealCLR you can also consider the following projects:

Jurassic - A .NET library to parse and execute JavaScript code.

MonoGame - One framework for creating powerful cross-platform games.

Jering.Javascript.NodeJS - Invoke Javascript in NodeJS, from C#

entt - Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more

Edge.js - Run .NET and Node.js code in-process on Windows, MacOS, and Linux

Stride Game Engine - Stride Game Engine (formerly Xenko)

ReactJS.NET - .NET library for JSX compilation and server-side rendering of React components

UrhoSharp - Code to integrate with the Urho3D engine

Enums.NET - Enums.NET is a high-performance type-safe .NET enum utility library

Harmony - A library for patching, replacing and decorating .NET and Mono methods during runtime

Outcome.NET - Never write a result wrapper again! Outcome.NET is a simple, powerful helper for methods that return a value, but sometimes also need to return validation messages, warnings, or a success bit.

Duality - a 2D Game Development Framework