indigo VS gruid-rltuto

Compare indigo vs gruid-rltuto and see what are their differences.

gruid-rltuto

roguelike tutorial in Go using the framework gruid (by anaseto)
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indigo gruid-rltuto
22 7
605 19
1.8% -
9.4 0.0
4 days ago 8 months ago
Scala Go
MIT License ISC License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

indigo

Posts with mentions or reviews of indigo. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-07-18.

gruid-rltuto

Posts with mentions or reviews of gruid-rltuto. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-08-17.

What are some alternatives?

When comparing indigo and gruid-rltuto you can also consider the following projects:

scala-game-library - Scala library for cross-platform 2D game development

python-tcod - A high-performance Python port of libtcod. Includes the libtcodpy module for backwards compatibility with older projects.

Litiengine - LITIENGINE 🕹 The pure 2D java game engine.

Resistance

tyrian - Elm-inspired Scala UI library.

rdl2021-tutorial - /r/roguelikedev Tutorial 2021

Defeating-User-Built-Dungeon - Godot text-based roguelike where you supply the levels.

RoguelikeTutorial2021 - 2021 r/RoguelikeDev Tutorial

FXGL - Java / JavaFX / Kotlin Game Library (Engine)

KoboldRL - A kobold roguelike based on the Libtcod Tutorial

roguelike-tutorial - Following http://rogueliketutorials.com/ ...but with Scala and Indigo.

roguelike-tutorial-2021 - My repo for following along with the Complete Roguelike Tutorial using Rust and SDL2.