idleslayer
Entitas
idleslayer | Entitas | |
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1 | 4 | |
3 | 6,922 | |
- | - | |
10.0 | 0.0 | |
12 months ago | 5 months ago | |
C# | C# | |
- | MIT License |
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idleslayer
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Made a simple text based little game to re-learn c#
I also made the source available for anyone interested. josefreichelt/idleslayer: Terminal based idle RPG game made in c# (github.com)
Entitas
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Entitas VS Friflo.Json.Fliox - a user suggested alternative
2 projects | 30 Jan 2024
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High performance ECS framework for C# without Unity?
Github documentation for entitias looks like it is still good https://github.com/sschmid/Entitas-CSharp/wiki
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Guides and tips for making a game engine in C#
For examples I usually turn to GitHub. It has numerous C# game engines. However, I find it easier to figure out implementations myself and use other engines only for API inspiration. There are also several C# ECS such as Entitas and DefaultECS that you can use if you do not want to create you own.
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Godot or Unity ? newbie 2D gamedev
- Entitas
What are some alternatives?
Arch - A high-performance C# based Archetype & Chunks Entity Component System (ECS) with optional multithreading.
Svelto.ECS - Svelto ECS C# Entity Component System
server - A multi-threaded console / game server that handles logging, user commands and connections from clients.
ecs - LeoECS is a fast Entity Component System (ECS) Framework powered by C# with optional integration to Unity
MonoGame - One framework for creating powerful cross-platform games.
Zenject - Dependency Injection Framework for Unity3D
Duality - a 2D Game Development Framework
DefaultEcs - Entity Component System framework aiming for syntax and usage simplicity with maximum performance for game development.
Gui.cs - Cross Platform Terminal UI toolkit for .NET
gdnative - Rust bindings for Godot 3
MediaPipeUnityPlugin - Unity plugin to run MediaPipe
unity-astar - A Star (A*) algorithm in C# focused on performance and setup for Unity