hdrToggle
tev
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hdrToggle | tev | |
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2 | 2 | |
6 | 983 | |
- | - | |
3.2 | 8.1 | |
over 3 years ago | 8 days ago | |
C++ | C++ | |
MIT License | BSD 3-clause "New" or "Revised" License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
hdrToggle
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Sunshine + Moonlight: HDR and non HDR clients (e.g. TV and steam deck)
Install an hdr command toggle like https://github.com/kurbaniec/hdrToggle and add it as pre command of another app in sunshine. You can also use something like nircmd to change the host display resolution. Now when connecting from the steamdeck, chose the non hdr application
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Windows 10 HDR Taskbar Toggle
If you have an nvidia card, the api makes things much easier. https://github.com/kurbaniec/hdrToggle
tev
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Simple TCP stream library - equivalent of rust's std::net::TcpStream?
Hi. I'm a C++ newbie and want to use a simple, modern library to send over a network - specifically to use the tev image viewer's IPC protocol. I don't need anything fancy, just synchronous that I can feed arrays of bytes to. I looked briefly into asio but that seems too complicated for my needs.
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The joy of building a ray tracer, for fun, in Rust
In the decade I spent working on RenderMan at Pixar, I learned just how immensely useful it was to have an image viewer running in a separate process talking to the renderer over a socket or pipe. (The Image Tool, or "It" is RenderMan's viewer.) Having it stay up even if you kill the render or it crashes for some reason and being able to flip back and forth to easily compare test renders across recompiles is game changing.
If I were to start writing a new renderer, the first thing I'd do is to hook it up to an external image viewer over some protocol. These days, I find myself liking TEV (https://github.com/Tom94/tev) a lot as a simple open-source image viewer that supports this. See the links in the README for Python and Rust implementations of its protocol.
What are some alternatives?
AutoHDR - Application-based actions to change Windows settings ( display, audio) or run any program or action [Moved to: https://github.com/Codectory/AutoActions]
raytracer-exp - A simple raytracer built as an exercise to learn some Rust
moonlight_hdr_launcher - Launch anything in HDR mode using Moonlight
the-ray-tracer-challenge-racket - Racket implementations of the ray tracer found in The Ray Tracer Challenge book by Jamis Buck.
AutoActions - Application-based actions to change Windows settings ( display, audio) or run any program or action
keikan - An elegant (imo) rendering engine written in Rust.
Cluster - Clustered shading implementation with bgfx
Converseen - Converseen is a batch image converter and resizer
HyperHDR - Highly optimized open source ambient lighting implementation based on modern digital video and audio stream analysis for Windows, macOS and Linux (x86 and Raspberry Pi / ARM).
Imath - Imath is a C++ and python library of 2D and 3D vector, matrix, and math operations for computer graphics
lisp-sandbox
RayTracingWeekend.jl - Ray Tracing in a week-end, implemented in Julia