hawkthorne-journey
love
hawkthorne-journey | love | |
---|---|---|
42 | 258 | |
1,074 | 4,415 | |
0.2% | 3.3% | |
2.7 | 9.7 | |
4 months ago | 3 days ago | |
Lua | C++ | |
- | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
hawkthorne-journey
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LÖVE: a framework to make 2D games in Lua
Oh Man I haven't heard of this framework in years!
There was this amazing fan game made to mimic an episode of this tv show called Community. The show is about a group of community college students getting into all sorts of hijinks and one episode had all of them go into this video 8 bit video game world....so LÖVE was used to recreate the game exactly as you see in the show.
Unfortunately it is running on a very old version at this point and I hear due to how the framework has changed upgrading is not straightforward. It interesting to see how software changes and grows over time. Fortunately the last version released still seems to work fine on modern machines. (at least it runs on my M1 Mac)
[1]: https://www.youtube.com/watch?v=PzhuvOqfmC4
[2]: http://projecthawkthorne.com/
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Having WAY too much trouble clearing this part because the character keeps falling off the platforms. Forgot to show ducking, but even then, the character slips off. Is it a bug? I saw a walkthrough of this level and their character stayed put on the board even as it was moving.
Glad you were able to work around it. Unfortunately this isn't the first time this has been reported: https://github.com/hawkthorne/hawkthorne-journey/issues/2551
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Making a Community themed poster.
Here y'all go https://projecthawkthorne.com/
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Any other contenders?
Looks like the project has seen better days but here: https://github.com/hawkthorne/hawkthorne-journey
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Pierce's little character looks adorable
If anyone wants to play the game, you can find it at https://projecthawkthorne.com/
- Anyone interested in real fight fighters?
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Cornelius Hawthorne wasn't Pierce's real father
I don't think it's a reference, it's just a more videogame-ish sounding name: Journey to the Center of Hawkthorne. There's also a fan project of people building that game btw!
- If #Andagame follows #Andamovie, it MUST be Pillows and Blankets [Season 3, Episode 14 for rule 4 purposes]
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What loose ends should the movie cover?
Journey To The Centre of Hawktorne
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Holy crap. I think I found Dan Harmon in Journey to the Center of Hawthorne. How Community-esque and meta is that!
It’s free on PC https://projecthawkthorne.com/
love
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Ask HN: Yo wants to build a game, I'm lost. What can I do?
I've built a few games with my son over the years. The fun part for us was all about fast iteration, and then laughing at the bugs together.
There are some other recommendations here for how to approach 3d, and he is specifically asking for 3d -- but I want to put in one more pitch for 2d: the fun-to-tedium ratio can be much higher.
I wonder if you could spend some time prototyping some of his ideas in LÖVE https://love2d.org/ -- if you show him the smallest sketch of something working, he might have an idea about what to add next.
Many years ago, on a flight, we went from 0 to game before we landed (with no experience).
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Show HN: A variant of Conway's Game of Life in color you can run on your phone
* When a cell is born it randomly takes on the color of one of its (3) parents.
To try it out:
1. Install LÖVE for your device from https://love2d.org (~5MB and open source). (iOS requires building from source on a Mac, or installing the third-party Love2D Studio: https://love2d-studio.marknoteapp.com)
2. Install my Lua Carousel from https://akkartik.itch.io/carousel (~100KB). It includes all its source code and can be edited live on a computer as it runs.
3. Copy the ~100 lines of code from the bottom of https://akkartik.itch.io/carousel/devlog/651711/new-version-after-9-days and paste them into Lua Carousel.
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Gearing up for Lua
Probably the most important piece of software we'll be playing around with is a game engine called LÖVE. Lua is well known around developer circles as being a good scripting language when it comes to making games, and this engine is one of the more popular. I'll be going through installation at the end of this post.
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Original Sling'n'shoot Worms Game
I got it – these are the steps I took:
1. Download Love from https://love2d.org/
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Can't make my mind about which engine to use
libGDX is great, but I can understand if it's not for some people. This also applies to love2d, raylib and Monogame
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How Do I Compile/Install Love 0.10.2 on Linux?
You don't need to use git if you don't want to. Try downloading the 0.10.2 source directly here (the file you want is love-0.10.2-linux-src.tar.gz); I see you've tried this already but try again just to see what happens. Extract it to a directory (e.g. love-0.10.2-linux-src) and then run:
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Not only Unity...
Love2d (MIT/C++/Lua) https://github.com/love2d/love
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Ask HN: Released games built on FOSS engines?
- Löve (doesn't have a separate page, but showcases a few games at the bottom of the page): https://love2d.org
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How to have the coolest booth at a tech conference 🕹👾
The game, Wasp Escape, was built using the open-source Löve 2D game library for Lua.
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I want to make a game but I'm scared...
love2d (lua) is a productive, fun, good docs, and most importantly proven / field-tested 2d game library, with easy to learn fast to compile and fast to run language - lua. while lua might not have a lot of features as python, the big bonus is that its much more focused language, which is important because otherwise you can get easily distracted on bells and whistles that other programming languages provide, i know that from experience
What are some alternatives?
jngl - Easy to use cross-platform 2D game library for C++
raylib - A simple and easy-to-use library to enjoy videogames programming
hawkthorne-journey - Digital Estate Planning: The Game
Godot - Godot Engine – Multi-platform 2D and 3D game engine
picolove - PICO-8 Reimplementation in Love2D. Chat: https://discord.gg/jGEMUse6RM
MonoGame - One framework for creating powerful cross-platform games.
makelove - A build tool for löve games
Godot Card Game Framework - A framework which comes with prepared scenes and classes to kickstart your card game, as well as a powerful scripting engine to use to provide full rules enforcement.
nuklear - A single-header ANSI C immediate mode cross-platform GUI library
TIC-80 - TIC-80 is a fantasy computer for making, playing and sharing tiny games.
load81 - SDL based Lua programming environment for kids similar to Codea
bevy - A refreshingly simple data-driven game engine built in Rust