hack-game VS autocxx

Compare hack-game vs autocxx and see what are their differences.

hack-game

it reminds me of .hack (by student020341)

autocxx

Tool for safe ergonomic Rust/C++ interop driven from existing C++ headers (by google)
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hack-game autocxx
5 17
0 2,056
- 1.3%
4.1 7.3
almost 2 years ago 14 days ago
Go Rust
- Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

hack-game

Posts with mentions or reviews of hack-game. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-11-18.
  • Whats your most salient lines of code
    2 projects | /r/ProgrammerHumor | 18 Nov 2022
    I found it
  • If I'm off the clock, it doesn't bother me.
    1 project | /r/ProgrammerHumor | 22 Sep 2022
    Also since it's file based it's easy to back up. Just drop the top folder in google drive or whatever. I have one dedicated to a side project I'm working on, so I committed the entire vault to github. Since they are markdown files some of them look ok, but there's a lot of syntax that will look wrong outside of obsidian.
  • I have complicated feelings about TDD
    1 project | /r/programming | 19 Aug 2022
    I'm probably misusing the name, but to me it means this. I don't have a solid idea for a client yet for my game server. I haven't tested too much by hand - instead I used integration tests for everything.
  • a temporary update
    2 projects | /r/u_Tomnnn | 28 Jul 2022
    Actually the project idea came to me 8-10 years ago! While directly the answer is no, I am still working on a variety of side projects that cover pieces that I need to assemble the overall game. My github has also been pruned a bit, but here's the last for the main game effort. .hack is a big inspiration for me and the chaos gate will be a crucial point for the main game.
  • Carbon Language: An experimental successor to C++
    11 projects | /r/rust | 19 Jul 2022
    What language would you use to build a server? I've been using go for a while and have enjoyed using the different emerging frameworks and even just the standard packages.

autocxx

Posts with mentions or reviews of autocxx. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-03-26.

What are some alternatives?

When comparing hack-game and autocxx you can also consider the following projects:

hylo - The Hylo programming language

cxx - Safe interop between Rust and C++

go-server-core - An attempt to build a plugin based server

rust-bindgen - Automatically generates Rust FFI bindings to C (and some C++) libraries.

go-sumtype - A simple utility for running exhaustiveness checks on Go "sum types."

TIC-80 - TIC-80 is a fantasy computer for making, playing and sharing tiny games.

Vale - Compiler for the Vale programming language - http://vale.dev/

gdnative - Rust bindings for Godot 3

go - The Go programming language

carbon-lang - Carbon Language's main repository: documents, design, implementation, and related tools. (NOTE: Carbon Language is experimental; see README)

crubit

jakt - The Jakt Programming Language