hack-game VS Vale

Compare hack-game vs Vale and see what are their differences.

hack-game

it reminds me of .hack (by student020341)

Vale

Compiler for the Vale programming language - http://vale.dev/ (by ValeLang)
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hack-game Vale
5 64
0 1,703
- 3.4%
4.1 6.3
almost 2 years ago 7 days ago
Go Scala
- Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

hack-game

Posts with mentions or reviews of hack-game. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-11-18.
  • Whats your most salient lines of code
    2 projects | /r/ProgrammerHumor | 18 Nov 2022
    I found it
  • If I'm off the clock, it doesn't bother me.
    1 project | /r/ProgrammerHumor | 22 Sep 2022
    Also since it's file based it's easy to back up. Just drop the top folder in google drive or whatever. I have one dedicated to a side project I'm working on, so I committed the entire vault to github. Since they are markdown files some of them look ok, but there's a lot of syntax that will look wrong outside of obsidian.
  • I have complicated feelings about TDD
    1 project | /r/programming | 19 Aug 2022
    I'm probably misusing the name, but to me it means this. I don't have a solid idea for a client yet for my game server. I haven't tested too much by hand - instead I used integration tests for everything.
  • a temporary update
    2 projects | /r/u_Tomnnn | 28 Jul 2022
    Actually the project idea came to me 8-10 years ago! While directly the answer is no, I am still working on a variety of side projects that cover pieces that I need to assemble the overall game. My github has also been pruned a bit, but here's the last for the main game effort. .hack is a big inspiration for me and the chaos gate will be a crucial point for the main game.
  • Carbon Language: An experimental successor to C++
    11 projects | /r/rust | 19 Jul 2022
    What language would you use to build a server? I've been using go for a while and have enjoyed using the different emerging frameworks and even just the standard packages.

Vale

Posts with mentions or reviews of Vale. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-08.

What are some alternatives?

When comparing hack-game and Vale you can also consider the following projects:

hylo - The Hylo programming language

v - Simple, fast, safe, compiled language for developing maintainable software. Compiles itself in <1s with zero library dependencies. Supports automatic C => V translation. https://vlang.io

go-server-core - An attempt to build a plugin based server

Odin - Odin Programming Language

go-sumtype - A simple utility for running exhaustiveness checks on Go "sum types."

Beef - Beef Programming Language

go - The Go programming language

awesome-low-level-programming-languages - A curated list of low level programming languages (i.e. suitable for OS and game programming)

crubit

carbon-lang - Carbon Language's main repository: documents, design, implementation, and related tools. (NOTE: Carbon Language is experimental; see README)

autocxx - Tool for safe ergonomic Rust/C++ interop driven from existing C++ headers

awesome-programming-languages - The list of an awesome programming languages that you might be interested in