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InfluxDB
Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
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SaaSHub
SaaSHub - Software Alternatives and Reviews. SaaSHub helps you find the best software and product alternatives
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azure-sdk-for-rust
This repository is for active development of the *unofficial* Azure SDK for Rust. This repository is *not* supported by the Azure SDK team.
They are even writing a Rust compiler for GPU shaders, so that their codebase is entirely Rust even for GPU code. That way they might be the first people in modern history to write entire games in a single language.
One is merged and "official".
i was talking about https://github.com/Rust-GCC/gccrs
If you're willing to get your hands a little dirty, you can also use Rust anywhere that exposes a C API or allows you to dynamically load C ABI libraries, but then you have to work with ugly interface stuff. It's doable. Using Rust with Godot isn't too unreasonable through gdnative/godot-rust. No idea how that's going to change up with Godot 4, though.
There's also the Fyrox game engine. Took me a little to find it, because it used to be called rg3d. I haven't used it in a while, but when I did, it was clunky but usable.
I used autocxx in a recent project and was amazed at how easy it was to call into C++ -- Rust Analyzer was even able to provide completion hints.
This probably isn't what you had in mind, but there's https://clash-lang.org/
Technically mrustc can compile a subset of the Rust language to C.
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