h1-mod VS Flow

Compare h1-mod vs Flow and see what are their differences.

h1-mod

Modification for H1 (MWR) (by auroramod)

Flow

Flow is a software framework focused on ease of use while maximizing performance in closed closed loop systems (e.g. robots). Flow is built on top of C++ 20 coroutines and utilizes modern C++ techniques. (by ManuelMeraz)
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h1-mod Flow
15 2
259 9
-0.4% -
8.4 0.0
19 days ago over 1 year ago
C++ C++
GNU General Public License v3.0 only BSD 3-clause "New" or "Revised" License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

h1-mod

Posts with mentions or reviews of h1-mod. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-04-18.

Flow

Posts with mentions or reviews of Flow. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-01-25.

What are some alternatives?

When comparing h1-mod and Flow you can also consider the following projects:

verge - Official Verge Core Source Code Repository :muscle:

cppcoro - A library of C++ coroutine abstractions for the coroutines TS

eiskaltdcpp - File sharing program using DC and ADC protocols

asiochan - Go-like channels for ASIO C++20 coroutines

iw4x-client - 🎮 Official IW4x source code

tello-ros2 - ROS2 node for DJI Tello and Visual SLAM for mapping of indoor environments.

async-mqtt-client - 📶 An Arduino for ESP8266 asynchronous MQTT client implementation

coproto - A protocol framework based on coroutines

Archipelago - Archipelago Multi-Game Randomizer and Server

Rstein.AsyncCpp - The RStein.AsyncCpp library is a set of types that should be familiar for anyone who knows the Task Parallel Library (TPL) for .NET (C#).

OpenRA - Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.

libunifex - Unified Executors