gzdoom
DlgSystem
gzdoom | DlgSystem | |
---|---|---|
19 | 6 | |
2,224 | 370 | |
1.8% | 5.7% | |
9.8 | 6.2 | |
5 days ago | 11 days ago | |
C++ | C++ | |
GNU General Public License v3.0 only | MIT License |
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gzdoom
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30 years of DOOM: new code, new bugs
GZDoom v4.11.3 serves us as a landing area. GZDoom is one of the most popular ports of the original DOOM game. And the PVS-Studio static analyzer is our assistant.
- GZDoom 4.11.1 is Out and Defaults to Vulkan
- [256G] GZDoom kills my SteamDeck
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Hey guys! need help with GZDOOM and mods
if you do use ZDL there is a linux version over here i think that needs you to use this standalone/portable gzdoom rather than the flatpak or ZDL cant find gzdoom to launch properly.
- MyHouse.wad - Story and Ending Explained
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It is possible Running gzdoom on Linux mint?
The github release page say there is a .deb so gzdoom can definitely run on Linux, and therefore Linux mint : https://github.com/ZDoom/gzdoom/releases
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Brutal Wolfenstein 3D fan remake is so good if you've ever played the classic
To get it running on MacOS: - Download GZDoom for MacOS and double-click to extract to folder ./GZDoom.app - Google search for and download DOOM2.WAD - Right click on GZDoom app, select 'show package contents', move DOOM2.WAD to ./GZDoom.app/Contents/MacOS - Download Brutal Wolfenstein 3D, extract file ZMC-BW6.0.pk3 and move it to ./GZDoom.app folder - Drag ZMC-BW6.0.pk3 on top of GZDoom app to play, if it prompts with a list select 'Doom 2: Hell on Earth (DOOM2)' and OpenGL renderer
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I want to play games on my Chromebook. How could i achieve this?
1) Install Linux and set it up 2) Go to zdoom.org and go to download 3) Download the Ubuntu version of ZDoom, not GZDoom 4) Click the .deb file that you have installed 5) Get an IWAD of FreeDoom or buy a copy of Doom and use that IWAD (i'll get into that later) 6) Go to your zdoom folder 7) Drag the IWAD you have installed to the folder
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What versions of debian support installing .deb packages with double click (Overkill, I know)? What's the easiest distro with which to compile a program for use?
Just say I wanted to compile this... I have no idea where to start, apart from it being the .tar.gz file. https://github.com/ZDoom/gzdoom/releases/tag/g4.10.0
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Rule
go fucking play doom zdoom.org
DlgSystem
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Free open-source dialogue plugin
I've been using https://github.com/NotYetGames/DlgSystem which has been really helpful.
- How can I make this simple dialogue blueprint repeatable?
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Creating Dialogue & Story Events?
For the dialogue system you can use this plugin from GitHub or i followed a tutorial on youtube to make a dialogue system based on behavior tree and a proxy AI controller. I have to say it works quite well and it gives you the easy tree structure to build the dialgoues.
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How would you tackle organizing a system for dialogue in an animal crossing or stardew valley -esque game?
It's also free on their Github if you compile it yourself and if you don't want to use it as-is you would at least be able to see the source code/blueprints etc to how they've put things together.
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Good resources for learning editor tools?
DlgSystem by NotYetGames - has been used in a shipped game with open C++ source by the creator
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Is there a smart way to implement dialogue tree?
I can recommend this free dialogue plugin: https://github.com/NotYetGames/DlgSystem
What are some alternatives?
gzdoomvr - Classic Doom/Heretic/Hexen games in stereo 3D and VR; modified version of gzdoom.
ue5-style-guide - An attempt to make Unreal Engine 4 projects more consistent
qzdl - Qt version of BioHazard's ZDL
UE4EnhancedCodeFlow - This code plugin provides functions that drastically improve the quality of life during the implementation of game flow in C++.
packages - Package build scripts and support for luxtorpeda client
PBCharacterMovement - HL2-style, classic FPS movement for Unreal Engine implemented in C++
org.zdoom.GZDoom
AsyncLoadingScreen - Async Loading Screen is a free and open-source plugin for Unreal Engine. Async Loading Screen allows you to easily configure a Loading Screen System in the project settings, and automatically add a Loading Screen whenever you open a new level, without Level Streaming.
Griddle - Waffle Iron GZDoom branded fork of GZDoom
GenericGraph - Generic graph data structure plugin for ue4
nonguix
FlowGraph - Design-agnostic node system for scripting game’s flow in Unreal Engine