gwc-rs VS wgpu

Compare gwc-rs vs wgpu and see what are their differences.

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gwc-rs wgpu
1 197
3 11,109
- 4.2%
2.4 9.9
about 1 year ago 5 days ago
Rust Rust
GNU General Public License v3.0 only Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

gwc-rs

Posts with mentions or reviews of gwc-rs. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-02-22.
  • Ambient: The Multiplayer Game Engine
    7 projects | news.ycombinator.com | 22 Feb 2023
    That is why we now have incremental linking, hot-code reloading and for the lucky ones on VC++, modules.

    This toy application https://github.com/pjmlp/gwc-rs takes about 15 minutes to compile from scratch on a humble Asus 1215B, whereas the C++ original (thanks to having Gtkmm available as binary), takes about 2 minutes.

wgpu

Posts with mentions or reviews of wgpu. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-05-07.

What are some alternatives?

When comparing gwc-rs and wgpu you can also consider the following projects:

Ambient - The multiplayer game engine

vulkano - Safe and rich Rust wrapper around the Vulkan API

tangle - Radically simple multiplayer / networked WebAssembly

tauri - Build smaller, faster, and more secure desktop applications with a web frontend.

kajiya - 💡 Experimental real-time global illumination renderer 🦀

glow - GL on Whatever: a set of bindings to run GL anywhere and avoid target-specific code

rend3 - Easy to use, customizable, efficient 3D renderer library built on wgpu.

rust-gpu - 🐉 Making Rust a first-class language and ecosystem for GPU shaders 🚧

bevy - A refreshingly simple data-driven game engine built in Rust

bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

Rust-CUDA - Ecosystem of libraries and tools for writing and executing fast GPU code fully in Rust.

glium - Safe OpenGL wrapper for the Rust language.