gtec-demo-framework VS freetype-gl

Compare gtec-demo-framework vs freetype-gl and see what are their differences.

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gtec-demo-framework freetype-gl
42 3
245 1,592
2.0% -
4.8 6.4
2 months ago 7 days ago
C++ C
BSD 3-clause "New" or "Revised" License GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

gtec-demo-framework

Posts with mentions or reviews of gtec-demo-framework. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-05-02.

freetype-gl

Posts with mentions or reviews of freetype-gl. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-05-01.
  • Rendering text
    2 projects | /r/opengl | 1 May 2022
    To render text in my own engine, I rasterise TTF files. I use FreeType to do most of the work for me and use FreeType-GL to take care of packing the glyphs into a single texture (as well as handling UTF-8 text).
  • Rendering text and images performance help?
    4 projects | /r/opengl | 4 Jan 2022
    Storing all glyphs in a single texture like you describe is also commonly done. Another piece of code you might want to have a look at is freetype-gl: https://github.com/rougier/freetype-gl.
  • I hate font rendering
    6 projects | /r/opengl | 28 Oct 2021
    Freetype-gl is easy to use: https://github.com/rougier/freetype-gl

What are some alternatives?

When comparing gtec-demo-framework and freetype-gl you can also consider the following projects:

Vulkan - Examples and demos for the new Vulkan API

stb - stb single-file public domain libraries for C/C++

dat.gui - Lightweight controller library for JavaScript.

msdfgl - OpenGL implementation of the MSDF algorithm

3d-game-shaders-for-beginners - 🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.

GLFW - A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input

LearnOpenGL - Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com

Craft - A simple Minecraft clone written in C using modern OpenGL (shaders).

OctaneGUI - OctaneGUI is a renderer agnostic multi-window multi-platform UI library for C++.

Tehreer-Android - Standalone text engine for Android aimed to be free from platform limitations

vulkan-guide - Introductory guide to vulkan.

cute_headers - Collection of cross-platform one-file C/C++ libraries with no dependencies, primarily used for games