I hate font rendering

This page summarizes the projects mentioned and recommended in the original post on /r/opengl

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  • LearnOpenGL

    Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com

  • You can do the same as learnopengl.com. but create a texture with a size like 1024x1024 or 2048x2048 and when loading a glyph call glTexSubImage2D.

  • libGDX

    Desktop/Android/HTML5/iOS Java game development framework

  • An easy to use tool that generates font atlases and the corresponding metadata is Hiero.

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

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  • freetype-gl

    OpenGL text using one vertex buffer, one texture and FreeType

  • Freetype-gl is easy to use: https://github.com/rougier/freetype-gl

  • stb

    stb single-file public domain libraries for C/C++

  • msdfgl

    OpenGL implementation of the MSDF algorithm

  • also, since this is /r/opengl, there's an opengl implementation located here: https://github.com/nyyManni/msdfgl

  • WorkOS

    The modern identity platform for B2B SaaS. The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning.

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NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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