Rendering text and images performance help?

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  • imgui

    Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies

    Have you ever heard of dear Imgui?

  • LearnOpenGL

    Code repository of all OpenGL chapters from the book and its accompanying website

    There's a full example of one way of doing text rendering in this repository: under src/7.in_practice/2.text_rendering/

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  • freetype-gl

    OpenGL text using one vertex buffer, one texture and FreeType

    Storing all glyphs in a single texture like you describe is also commonly done. Another piece of code you might want to have a look at is freetype-gl:

  • gtec-demo-framework

    Take a look here for some guidelines and samples.

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