Ion VS OpenFrameworks

Compare Ion vs OpenFrameworks and see what are their differences.

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Ion OpenFrameworks
1 43
1,433 9,785
- 0.2%
0.0 9.3
almost 2 years ago about 2 hours ago
C++ C++
Apache License 2.0 GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Ion

Posts with mentions or reviews of Ion. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-10-03.

OpenFrameworks

Posts with mentions or reviews of OpenFrameworks. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-03-14.

What are some alternatives?

When comparing Ion and OpenFrameworks you can also consider the following projects:

magnum - Lightweight and modular C++11 graphics middleware for games and data visualization

Cinder - Cinder is a community-developed, free and open source library for professional-quality creative coding in C++.

Partio - C++ (with python bindings) library for easily reading/writing/manipulating common animation particle formats such as PDB, BGEO, PTC. https://wdas.github.io/partio

Qt - Qt Base (Core, Gui, Widgets, Network, ...)

Skia - Skia is a complete 2D graphic library for drawing Text, Geometries, and Images.

JUCE - JUCE is an open-source cross-platform C++ application framework for desktop and mobile applications, including VST, VST3, AU, AUv3, LV2 and AAX audio plug-ins.

bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

processing - Source code for the Processing Core and Development Environment (PDE)

GLFW - A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input

SFML - Simple and Fast Multimedia Library

OpenSceneGraph - OpenSceneGraph git repository

Folly - An open-source C++ library developed and used at Facebook.