godot-vs-rapier VS nphysics

Compare godot-vs-rapier vs nphysics and see what are their differences.

godot-vs-rapier

compare gdnative rust based physics against Godot built-in physics (by extrawurst)

nphysics

2 and 3-dimensional rigid body physics engine for Rust. (by dimforge)
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godot-vs-rapier nphysics
3 2
86 1,615
- 0.3%
0.0 0.0
almost 3 years ago almost 3 years ago
Rust Rust
- Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

godot-vs-rapier

Posts with mentions or reviews of godot-vs-rapier. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-02-11.

nphysics

Posts with mentions or reviews of nphysics. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-04-09.

What are some alternatives?

When comparing godot-vs-rapier and nphysics you can also consider the following projects:

Godot - Godot Engine – Multi-platform 2D and 3D game engine

rustimization - Collection of Optimization algorithm in Rust

ux-animate - A simple but powerful tweening, spring physics, animation library for Rust

nalgebra - Linear algebra library for Rust.

emerald - A 2D rust game engine focused on portability.

ncollide - 2 and 3-dimensional collision detection library in Rust.

SIMple-Mechanics - An educational physics sim for high school physics, part of the SIMple Physics project

rust-gmp

heron - [DISCONTINUED] An ergonomic physics API for bevy games

scirust - Scientific Computing Library in Rust

collenchyma - Extendable HPC-Framework for CUDA, OpenCL and common CPU

Emu - The write-once-run-anywhere GPGPU library for Rust