godot-vs-rapier
heron
godot-vs-rapier | heron | |
---|---|---|
3 | 3 | |
86 | 315 | |
- | - | |
0.0 | 8.9 | |
almost 3 years ago | over 1 year ago | |
Rust | Rust | |
- | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
godot-vs-rapier
-
Any examples of using Rapier2D with either Phaser or Godot?
This is probably too out of date, but it's Rapier2D + Godot.
- Godot Physics vs GDNative Physics using Rust
heron
-
What are some physics plugins for Bevy?
Heron is no longer in active development: https://github.com/jcornaz/heron/discussions/317
- Hey Rustaceans! Got a question? Ask here! (18/2022)!
-
Bevy Jam #1
For physics https://github.com/jcornaz/heron is an awesome plugin to use.
What are some alternatives?
nphysics - 2 and 3-dimensional rigid body physics engine for Rust.
rapier - 2D and 3D physics engines focused on performance.
Godot - Godot Engine – Multi-platform 2D and 3D game engine
bevy_proto - Create config files for entities in Bevy
ux-animate - A simple but powerful tweening, spring physics, animation library for Rust
bavy-showcase
emerald - A 2D rust game engine focused on portability.
jupyter-book - Create beautiful, publication-quality books and documents from computational content.
SIMple-Mechanics - An educational physics sim for high school physics, part of the SIMple Physics project
bluer - BlueR — Official BlueZ Bindings for Rust
sidekiq - Sidekiq worker on Render
rust-bindgen - Automatically generates Rust FFI bindings to C (and some C++) libraries.